#ifndef UI_GFX_GPU_MEMORY_BUFFER_H_
#define UI_GFX_GPU_MEMORY_BUFFER_H_
#include "base/memory/shared_memory.h"
#include "build/build_config.h"
#include "ui/gfx/gfx_export.h"
#if defined(OS_ANDROID)
#include <third_party/khronos/EGL/egl.h>
#endif
namespace gfx {
enum GpuMemoryBufferType {
EMPTY_BUFFER,
SHARED_MEMORY_BUFFER,
IO_SURFACE_BUFFER,
ANDROID_NATIVE_BUFFER,
SURFACE_TEXTURE_BUFFER,
GPU_MEMORY_BUFFER_TYPE_LAST = SURFACE_TEXTURE_BUFFER
};
#if defined(OS_ANDROID)
struct SurfaceTextureId {
SurfaceTextureId() : primary_id(0), secondary_id(0) {}
SurfaceTextureId(int32 primary_id, int32 secondary_id)
: primary_id(primary_id), secondary_id(secondary_id) {}
int32 primary_id;
int32 secondary_id;
};
#endif
struct GpuMemoryBufferHandle {
GpuMemoryBufferHandle()
: type(EMPTY_BUFFER),
handle(base::SharedMemory::NULLHandle())
#if defined(OS_MACOSX)
,
io_surface_id(0u)
#endif
#if defined(OS_ANDROID)
,
native_buffer(NULL)
#endif
{
}
bool is_null() const { return type == EMPTY_BUFFER; }
GpuMemoryBufferType type;
base::SharedMemoryHandle handle;
#if defined(OS_MACOSX)
uint32 io_surface_id;
#endif
#if defined(OS_ANDROID)
EGLClientBuffer native_buffer;
SurfaceTextureId surface_texture_id;
#endif
};
class GFX_EXPORT GpuMemoryBuffer {
public:
enum AccessMode { READ_ONLY, WRITE_ONLY, READ_WRITE };
GpuMemoryBuffer();
virtual ~GpuMemoryBuffer();
virtual void* Map(AccessMode mode) = 0;
virtual void Unmap() = 0;
virtual bool IsMapped() const = 0;
virtual uint32 GetStride() const = 0;
virtual GpuMemoryBufferHandle GetHandle() const = 0;
};
}
#endif