root/mojo/system/handle_table.cc

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DEFINITIONS

This source file includes following definitions.
  1. busy
  2. GetDispatcher
  3. GetAndRemoveDispatcher
  4. AddDispatcher
  5. AddDispatcherPair
  6. AddDispatcherVector
  7. MarkBusyAndStartTransport
  8. AddDispatcherNoSizeCheck
  9. RemoveBusyHandles
  10. RestoreBusyHandles

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "mojo/system/handle_table.h"

#include "base/basictypes.h"
#include "base/logging.h"
#include "mojo/system/constants.h"
#include "mojo/system/dispatcher.h"

namespace mojo {
namespace system {

HandleTable::Entry::Entry()
    : busy(false) {
}

HandleTable::Entry::Entry(const scoped_refptr<Dispatcher>& dispatcher)
    : dispatcher(dispatcher),
      busy(false) {
}

HandleTable::Entry::~Entry() {
  DCHECK(!busy);
}

HandleTable::HandleTable()
    : next_handle_(MOJO_HANDLE_INVALID + 1) {
}

HandleTable::~HandleTable() {
  // This should usually not be reached (the only instance should be owned by
  // the singleton |CoreImpl|, which lives forever), except in tests.
}

Dispatcher* HandleTable::GetDispatcher(MojoHandle handle) {
  DCHECK_NE(handle, MOJO_HANDLE_INVALID);

  HandleToEntryMap::iterator it = handle_to_entry_map_.find(handle);
  if (it == handle_to_entry_map_.end())
    return NULL;
  return it->second.dispatcher;
}

MojoResult HandleTable::GetAndRemoveDispatcher(
    MojoHandle handle,
    scoped_refptr<Dispatcher>* dispatcher) {
  DCHECK_NE(handle, MOJO_HANDLE_INVALID);
  DCHECK(dispatcher);

  HandleToEntryMap::iterator it = handle_to_entry_map_.find(handle);
  if (it == handle_to_entry_map_.end())
    return MOJO_RESULT_INVALID_ARGUMENT;
  if (it->second.busy)
    return MOJO_RESULT_BUSY;
  *dispatcher = it->second.dispatcher;
  handle_to_entry_map_.erase(it);

  return MOJO_RESULT_OK;
}

MojoHandle HandleTable::AddDispatcher(
    const scoped_refptr<Dispatcher>& dispatcher) {
  if (handle_to_entry_map_.size() >= kMaxHandleTableSize)
    return MOJO_HANDLE_INVALID;
  return AddDispatcherNoSizeCheck(dispatcher);
}

std::pair<MojoHandle, MojoHandle> HandleTable::AddDispatcherPair(
    const scoped_refptr<Dispatcher>& dispatcher0,
    const scoped_refptr<Dispatcher>& dispatcher1) {
  if (handle_to_entry_map_.size() + 1 >= kMaxHandleTableSize)
    return std::make_pair(MOJO_HANDLE_INVALID, MOJO_HANDLE_INVALID);
  return std::make_pair(AddDispatcherNoSizeCheck(dispatcher0),
                        AddDispatcherNoSizeCheck(dispatcher1));
}

bool HandleTable::AddDispatcherVector(
    const std::vector<scoped_refptr<Dispatcher> >& dispatchers,
    MojoHandle* handles) {
  DCHECK_LE(dispatchers.size(), kMaxMessageNumHandles);
  DCHECK(handles);
  // TODO(vtl): |std::numeric_limits<size_t>::max()| isn't a compile-time
  // expression in C++03.
  COMPILE_ASSERT(
      static_cast<uint64_t>(kMaxHandleTableSize) + kMaxMessageNumHandles <
          (sizeof(size_t) == 8 ? kuint64max :
                                 static_cast<uint64_t>(kuint32max)),
      addition_may_overflow);

  if (handle_to_entry_map_.size() + dispatchers.size() > kMaxHandleTableSize)
    return false;

  for (size_t i = 0; i < dispatchers.size(); i++) {
    if (dispatchers[i]) {
      handles[i] = AddDispatcherNoSizeCheck(dispatchers[i]);
    } else {
      LOG(WARNING) << "Invalid dispatcher at index " << i;
      handles[i] = MOJO_HANDLE_INVALID;
    }
  }
  return true;
}

MojoResult HandleTable::MarkBusyAndStartTransport(
    MojoHandle disallowed_handle,
    const MojoHandle* handles,
    uint32_t num_handles,
    std::vector<DispatcherTransport>* transports) {
  DCHECK_NE(disallowed_handle, MOJO_HANDLE_INVALID);
  DCHECK(handles);
  DCHECK_LE(num_handles, kMaxMessageNumHandles);
  DCHECK(transports);

  std::vector<Entry*> entries(num_handles);

  // First verify all the handles and get their dispatchers.
  uint32_t i;
  MojoResult error_result = MOJO_RESULT_INTERNAL;
  for (i = 0; i < num_handles; i++) {
    // Sending your own handle is not allowed (and, for consistency, returns
    // "busy").
    if (handles[i] == disallowed_handle) {
      error_result = MOJO_RESULT_BUSY;
      break;
    }

    HandleToEntryMap::iterator it = handle_to_entry_map_.find(handles[i]);
    if (it == handle_to_entry_map_.end()) {
      error_result = MOJO_RESULT_INVALID_ARGUMENT;
      break;
    }

    entries[i] = &it->second;
    if (entries[i]->busy) {
      error_result = MOJO_RESULT_BUSY;
      break;
    }
    // Note: By marking the handle as busy here, we're also preventing the
    // same handle from being sent multiple times in the same message.
    entries[i]->busy = true;

    // Try to start the transport.
    DispatcherTransport transport =
        Dispatcher::HandleTableAccess::TryStartTransport(
            entries[i]->dispatcher.get());
    if (!transport.is_valid()) {
      // Unset the busy flag (since it won't be unset below).
      entries[i]->busy = false;
      error_result = MOJO_RESULT_BUSY;
      break;
    }

    // Check if the dispatcher is busy (e.g., in a two-phase read/write).
    // (Note that this must be done after the dispatcher's lock is acquired.)
    if (transport.IsBusy()) {
      // Unset the busy flag and end the transport (since it won't be done
      // below).
      entries[i]->busy = false;
      transport.End();
      error_result = MOJO_RESULT_BUSY;
      break;
    }

    // Hang on to the transport (which we'll need to end the transport).
    (*transports)[i] = transport;
  }
  if (i < num_handles) {
    DCHECK_NE(error_result, MOJO_RESULT_INTERNAL);

    // Unset the busy flags and release the locks.
    for (uint32_t j = 0; j < i; j++) {
      DCHECK(entries[j]->busy);
      entries[j]->busy = false;
      (*transports)[j].End();
    }
    return error_result;
  }

  return MOJO_RESULT_OK;
}

MojoHandle HandleTable::AddDispatcherNoSizeCheck(
    const scoped_refptr<Dispatcher>& dispatcher) {
  DCHECK(dispatcher);
  DCHECK_LT(handle_to_entry_map_.size(), kMaxHandleTableSize);
  DCHECK_NE(next_handle_, MOJO_HANDLE_INVALID);

  // TODO(vtl): Maybe we want to do something different/smarter. (Or maybe try
  // assigning randomly?)
  while (handle_to_entry_map_.find(next_handle_) !=
             handle_to_entry_map_.end()) {
    next_handle_++;
    if (next_handle_ == MOJO_HANDLE_INVALID)
      next_handle_++;
  }

  MojoHandle new_handle = next_handle_;
  handle_to_entry_map_[new_handle] = Entry(dispatcher);

  next_handle_++;
  if (next_handle_ == MOJO_HANDLE_INVALID)
    next_handle_++;

  return new_handle;
}

void HandleTable::RemoveBusyHandles(const MojoHandle* handles,
                                    uint32_t num_handles) {
  DCHECK(handles);
  DCHECK_LE(num_handles, kMaxMessageNumHandles);

  for (uint32_t i = 0; i < num_handles; i++) {
    HandleToEntryMap::iterator it = handle_to_entry_map_.find(handles[i]);
    DCHECK(it != handle_to_entry_map_.end());
    DCHECK(it->second.busy);
    it->second.busy = false;  // For the sake of a |DCHECK()|.
    handle_to_entry_map_.erase(it);
  }
}

void HandleTable::RestoreBusyHandles(const MojoHandle* handles,
                                     uint32_t num_handles) {
  DCHECK(handles);
  DCHECK_LE(num_handles, kMaxMessageNumHandles);

  for (uint32_t i = 0; i < num_handles; i++) {
    HandleToEntryMap::iterator it = handle_to_entry_map_.find(handles[i]);
    DCHECK(it != handle_to_entry_map_.end());
    DCHECK(it->second.busy);
    it->second.busy = false;
  }
}

}  // namespace system
}  // namespace mojo

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