// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_EMBEDDER_EMBEDDER_H_ #define MOJO_EMBEDDER_EMBEDDER_H_ #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/task_runner.h" #include "mojo/embedder/scoped_platform_handle.h" #include "mojo/public/cpp/system/core.h" #include "mojo/system/system_impl_export.h" namespace mojo { namespace embedder { // Must be called first to initialize the (global, singleton) system. MOJO_SYSTEM_IMPL_EXPORT void Init(); // Creates a new "channel", returning a handle to the bootstrap message pipe on // that channel. |platform_handle| should be an OS-dependent handle to one side // of a suitable bidirectional OS "pipe" (e.g., a file descriptor to a socket on // POSIX, a handle to a named pipe on Windows); this "pipe" should be connected // and ready for operation (e.g., to be written to or read from). // |io_thread_task_runner| should be a |TaskRunner| for the thread on which the // "channel" will run (read data and demultiplex). // // On completion, it will run |callback| with a pointer to a |ChannelInfo| // (which is meant to be opaque to the embedder). If // |callback_thread_task_runner| is non-null, it the callback will be posted to // that task runner. Otherwise, it will be run on the I/O thread directly. // // Returns an invalid |MOJO_HANDLE_INVALID| on error. Note that this will happen // only if, e.g., the handle table is full (operation of the channel begins // asynchronously and if, e.g., the other end of the "pipe" is closed, this will // report an error to the returned handle in the usual way). // // Notes: The handle returned is ready for use immediately, with messages // written to it queued. E.g., it would be perfectly valid for a message to be // immediately written to the returned handle and the handle closed, all before // the channel has begun operation on the IO thread. In this case, the channel // is expected to connect as usual, send the queued message, and report that the // handle was closed to the other side. (This message may well contain another // handle, so there may well still be message pipes "on" this channel.) // // TODO(vtl): Figure out channel teardown. struct ChannelInfo; typedef base::Callback<void(ChannelInfo*)> DidCreateChannelCallback; MOJO_SYSTEM_IMPL_EXPORT ScopedMessagePipeHandle CreateChannel( ScopedPlatformHandle platform_handle, scoped_refptr<base::TaskRunner> io_thread_task_runner, DidCreateChannelCallback callback, scoped_refptr<base::TaskRunner> callback_thread_task_runner); MOJO_SYSTEM_IMPL_EXPORT void DestroyChannelOnIOThread( ChannelInfo* channel_info); } // namespace embedder } // namespace mojo #endif // MOJO_EMBEDDER_EMBEDDER_H_