// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_CPP_BINDINGS_BUFFER_H_
#define MOJO_PUBLIC_CPP_BINDINGS_BUFFER_H_
#include <stddef.h>
namespace mojo {
// Buffer provides a way to allocate memory. Allocations are 8-byte aligned and
// zero-initialized. Allocations remain valid for the lifetime of the Buffer.
class Buffer {
 public:
  typedef void (*Destructor)(void* address);
  Buffer();
  virtual ~Buffer();
  // A destructor may optionally be assigned to the allocation. Destructors run
  // (in LIFO order) when the Buffer instance is destroyed.
  virtual void* Allocate(size_t num_bytes, Destructor func = NULL) = 0;
  // Returns the current Buffer from thread local storage. May be NULL.
  static Buffer* current();
 private:
  Buffer* previous_;
};
}  // namespace mojo
#endif  // MOJO_PUBLIC_CPP_BINDINGS_BUFFER_H_