This source file includes following definitions.
- Initialize
 
- Terminate
 
- GetGLContext
 
- SetGLContext
 
- GetGLFunctionPointer
 
#include "gpu/command_buffer/client/gles2_lib.h"
#include <string.h>
#include "gpu/command_buffer/common/thread_local.h"
namespace gles2 {
extern "C" {
extern const NameToFunc g_gles2_function_table[];
}
static gpu::ThreadLocalKey g_gl_context_key;
void Initialize() {
  g_gl_context_key = gpu::ThreadLocalAlloc();
}
void Terminate() {
  gpu::ThreadLocalFree(g_gl_context_key);
  g_gl_context_key = 0;
}
gpu::gles2::GLES2Interface* GetGLContext() {
  return static_cast<gpu::gles2::GLES2Interface*>(
    gpu::ThreadLocalGetValue(g_gl_context_key));
}
void SetGLContext(gpu::gles2::GLES2Interface* context) {
  gpu::ThreadLocalSetValue(g_gl_context_key, context);
}
GLES2FunctionPointer GetGLFunctionPointer(const char* name) {
  for (const NameToFunc* named_function = g_gles2_function_table;
       named_function->name;
       ++named_function) {
    if (!strcmp(name, named_function->name)) {
      return named_function->func;
    }
  }
  return NULL;
}
}