// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains the ContextState class. #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ #include <GLES2/gl2.h> #include <vector> #include "gles2_impl_export.h" namespace gpu { namespace gles2 { struct GLES2_IMPL_EXPORT ClientContextState { ClientContextState(); ~ClientContextState(); // Returns true if state was cached in which case 'enabled' will be set to the // current state. bool GetEnabled(GLenum cap, bool* enabled) const; // Sets the state of a capability. // Returns true if the capability is one that is cached. // 'changed' will be true if the state was different from 'enabled. bool SetCapabilityState(GLenum cap, bool enabled, bool* changed); #include "gpu/command_buffer/client/client_context_state_autogen.h" EnableFlags enable_flags; }; } // namespace gles2 } // namespace gpu #endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_