#ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_TEST_H_
#define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_TEST_H_
#include "gpu/command_buffer/service/async_pixel_transfer_manager.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace gpu {
class MockAsyncPixelTransferManager : public AsyncPixelTransferManager {
public:
MockAsyncPixelTransferManager();
virtual ~MockAsyncPixelTransferManager();
MOCK_METHOD0(BindCompletedAsyncTransfers, void());
MOCK_METHOD2(AsyncNotifyCompletion,
void(const AsyncMemoryParams& mem_params,
AsyncPixelTransferCompletionObserver* observer));
MOCK_METHOD0(GetTextureUploadCount, uint32());
MOCK_METHOD0(GetTotalTextureUploadTime, base::TimeDelta());
MOCK_METHOD0(ProcessMorePendingTransfers, void());
MOCK_METHOD0(NeedsProcessMorePendingTransfers, bool());
MOCK_METHOD0(WaitAllAsyncTexImage2D, void());
MOCK_METHOD2(
CreatePixelTransferDelegateImpl,
AsyncPixelTransferDelegate*(gles2::TextureRef* ref,
const AsyncTexImage2DParams& define_params));
private:
DISALLOW_COPY_AND_ASSIGN(MockAsyncPixelTransferManager);
};
}
#endif