This source file includes following definitions.
- have_context_
- Destroy
- CreateVertexAttribManager
- GetVertexAttribManager
- RemoveVertexAttribManager
- StartTracking
- StopTracking
- GetClientId
#include "gpu/command_buffer/service/vertex_array_manager.h"
#include "base/debug/trace_event.h"
#include "base/logging.h"
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/command_buffer/service/buffer_manager.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "gpu/command_buffer/service/vertex_attrib_manager.h"
namespace gpu {
namespace gles2 {
VertexArrayManager::VertexArrayManager()
: vertex_attrib_manager_count_(0),
have_context_(true) {
}
VertexArrayManager::~VertexArrayManager() {
DCHECK(vertex_attrib_managers_.empty());
CHECK_EQ(vertex_attrib_manager_count_, 0u);
}
void VertexArrayManager::Destroy(bool have_context) {
have_context_ = have_context;
vertex_attrib_managers_.clear();
}
void VertexArrayManager::CreateVertexAttribManager(
GLuint client_id, GLuint service_id, uint32 num_vertex_attribs) {
scoped_refptr<VertexAttribManager> vertex_attrib_manager(
new VertexAttribManager(this, service_id, num_vertex_attribs));
std::pair<VertexAttribManagerMap::iterator, bool> result =
vertex_attrib_managers_.insert(
std::make_pair(client_id, vertex_attrib_manager));
DCHECK(result.second);
}
VertexAttribManager* VertexArrayManager::GetVertexAttribManager(
GLuint client_id) {
VertexAttribManagerMap::iterator it = vertex_attrib_managers_.find(client_id);
return it != vertex_attrib_managers_.end() ? it->second.get() : NULL;
}
void VertexArrayManager::RemoveVertexAttribManager(GLuint client_id) {
VertexAttribManagerMap::iterator it = vertex_attrib_managers_.find(client_id);
if (it != vertex_attrib_managers_.end()) {
VertexAttribManager* vertex_attrib_manager = it->second.get();
vertex_attrib_manager->MarkAsDeleted();
vertex_attrib_managers_.erase(it);
}
}
void VertexArrayManager::StartTracking(
VertexAttribManager* ) {
++vertex_attrib_manager_count_;
}
void VertexArrayManager::StopTracking(
VertexAttribManager* ) {
--vertex_attrib_manager_count_;
}
bool VertexArrayManager::GetClientId(
GLuint service_id, GLuint* client_id) const {
for (VertexAttribManagerMap::const_iterator it =
vertex_attrib_managers_.begin();
it != vertex_attrib_managers_.end(); ++it) {
if (it->second->service_id() == service_id) {
*client_id = it->first;
return true;
}
}
return false;
}
}
}