#ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_
#define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_
#include "gpu/command_buffer/service/async_pixel_transfer_manager.h"
namespace gpu {
class AsyncPixelTransferManagerStub : public AsyncPixelTransferManager {
public:
AsyncPixelTransferManagerStub();
virtual ~AsyncPixelTransferManagerStub();
virtual void BindCompletedAsyncTransfers() OVERRIDE;
virtual void AsyncNotifyCompletion(
const AsyncMemoryParams& mem_params,
AsyncPixelTransferCompletionObserver* observer) OVERRIDE;
virtual uint32 GetTextureUploadCount() OVERRIDE;
virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE;
virtual void ProcessMorePendingTransfers() OVERRIDE;
virtual bool NeedsProcessMorePendingTransfers() OVERRIDE;
virtual void WaitAllAsyncTexImage2D() OVERRIDE;
private:
virtual AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl(
gles2::TextureRef* ref,
const AsyncTexImage2DParams& define_params) OVERRIDE;
DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManagerStub);
};
}
#endif