This source file includes following definitions.
- AsyncTexImage2D
- AsyncTexSubImage2D
- TransferIsInProgress
- WaitForTransferCompletion
- BindCompletedAsyncTransfers
- AsyncNotifyCompletion
- GetTextureUploadCount
- GetTotalTextureUploadTime
- ProcessMorePendingTransfers
- NeedsProcessMorePendingTransfers
- WaitAllAsyncTexImage2D
- CreatePixelTransferDelegateImpl
#include "gpu/command_buffer/service/async_pixel_transfer_manager_stub.h"
#include "gpu/command_buffer/service/async_pixel_transfer_delegate.h"
namespace gpu {
class AsyncPixelTransferDelegateStub : public AsyncPixelTransferDelegate {
public:
AsyncPixelTransferDelegateStub();
virtual ~AsyncPixelTransferDelegateStub();
virtual void AsyncTexImage2D(
const AsyncTexImage2DParams& tex_params,
const AsyncMemoryParams& mem_params,
const base::Closure& bind_callback) OVERRIDE;
virtual void AsyncTexSubImage2D(
const AsyncTexSubImage2DParams& tex_params,
const AsyncMemoryParams& mem_params) OVERRIDE;
virtual bool TransferIsInProgress() OVERRIDE;
virtual void WaitForTransferCompletion() OVERRIDE;
private:
DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegateStub);
};
AsyncPixelTransferDelegateStub::AsyncPixelTransferDelegateStub() {}
AsyncPixelTransferDelegateStub::~AsyncPixelTransferDelegateStub() {}
void AsyncPixelTransferDelegateStub::AsyncTexImage2D(
const AsyncTexImage2DParams& tex_params,
const AsyncMemoryParams& mem_params,
const base::Closure& bind_callback) {
bind_callback.Run();
}
void AsyncPixelTransferDelegateStub::AsyncTexSubImage2D(
const AsyncTexSubImage2DParams& tex_params,
const AsyncMemoryParams& mem_params) {
}
bool AsyncPixelTransferDelegateStub::TransferIsInProgress() {
return false;
}
void AsyncPixelTransferDelegateStub::WaitForTransferCompletion() {}
AsyncPixelTransferManagerStub::AsyncPixelTransferManagerStub() {}
AsyncPixelTransferManagerStub::~AsyncPixelTransferManagerStub() {}
void AsyncPixelTransferManagerStub::BindCompletedAsyncTransfers() {
}
void AsyncPixelTransferManagerStub::AsyncNotifyCompletion(
const AsyncMemoryParams& mem_params,
AsyncPixelTransferCompletionObserver* observer) {
observer->DidComplete(mem_params);
}
uint32 AsyncPixelTransferManagerStub::GetTextureUploadCount() {
return 0;
}
base::TimeDelta AsyncPixelTransferManagerStub::GetTotalTextureUploadTime() {
return base::TimeDelta();
}
void AsyncPixelTransferManagerStub::ProcessMorePendingTransfers() {
}
bool AsyncPixelTransferManagerStub::NeedsProcessMorePendingTransfers() {
return false;
}
void AsyncPixelTransferManagerStub::WaitAllAsyncTexImage2D() {
}
AsyncPixelTransferDelegate*
AsyncPixelTransferManagerStub::CreatePixelTransferDelegateImpl(
gles2::TextureRef* ref,
const AsyncTexImage2DParams& define_params) {
return new AsyncPixelTransferDelegateStub();
}
}