root/gpu/command_buffer/common/types.h

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INCLUDED FROM


DEFINITIONS

This source file includes following definitions.
  1. ArraySizeHelper

// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file contains cross-platform basic type definitions

#ifndef GPU_COMMAND_BUFFER_COMMON_TYPES_H_
#define GPU_COMMAND_BUFFER_COMMON_TYPES_H_

#if !defined(_MSC_VER)
#include <stdint.h>
#endif
#include <cstddef>
#include <string>

typedef signed char         schar;
typedef signed char         int8;
// TODO(mbelshe) Remove these type guards.  These are
//               temporary to avoid conflicts with npapi.h.
#ifndef _INT16
#define _INT16
typedef short               int16;
#endif
#ifndef _INT32
#define _INT32
typedef int                 int32;
#endif

// The NSPR system headers define 64-bit as |long| when possible.  In order to
// not have typedef mismatches, we do the same on LP64.
#if defined(__LP64__) && !defined(__APPLE__) && !defined(__OpenBSD__)
typedef long                int64;
#else
typedef long long           int64;
#endif

// NOTE: unsigned types are DANGEROUS in loops and other arithmetical
// places.  Use the signed types unless your variable represents a bit
// pattern (eg a hash value) or you really need the extra bit.  Do NOT
// use 'unsigned' to express "this value should always be positive";
// use assertions for this.

typedef unsigned char      uint8;
// TODO(mbelshe) Remove these type guards.  These are
//               temporary to avoid conflicts with npapi.h.
#ifndef _UINT16
#define _UINT16
typedef unsigned short     uint16;
#endif
#ifndef _UINT32
#define _UINT32
typedef unsigned int       uint32;
#endif

// See the comment above about NSPR and 64-bit.
#if defined(__LP64__) && !defined(__APPLE__) && !defined(__OpenBSD__)
typedef unsigned long uint64;
#else
typedef unsigned long long uint64;
#endif

// A macro to disallow the copy constructor and operator= functions
// This should be used in the private: declarations for a class
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
  TypeName(const TypeName&);               \
  void operator=(const TypeName&)

// A macro to disallow all the implicit constructors, namely the
// default constructor, copy constructor and operator= functions.
//
// This should be used in the private: declarations for a class
// that wants to prevent anyone from instantiating it. This is
// especially useful for classes containing only static methods.
#define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \
  TypeName();                                    \
  DISALLOW_COPY_AND_ASSIGN(TypeName)

// The arraysize(arr) macro returns the # of elements in an array arr.
// The expression is a compile-time constant, and therefore can be
// used in defining new arrays, for example.  If you use arraysize on
// a pointer by mistake, you will get a compile-time error.
//
// One caveat is that arraysize() doesn't accept any array of an
// anonymous type or a type defined inside a function.  In these rare
// cases, you have to use the unsafe ARRAYSIZE_UNSAFE() macro below.  This is
// due to a limitation in C++'s template system.  The limitation might
// eventually be removed, but it hasn't happened yet.

// This template function declaration is used in defining arraysize.
// Note that the function doesn't need an implementation, as we only
// use its type.
template <typename T, size_t N>
char (&ArraySizeHelper(T (&array)[N]))[N];

// That gcc wants both of these prototypes seems mysterious. VC, for
// its part, can't decide which to use (another mystery). Matching of
// template overloads: the final frontier.
#if !defined(_MSC_VER)
template <typename T, size_t N>
char (&ArraySizeHelper(const T (&array)[N]))[N];
#endif

#define arraysize(array) (sizeof(ArraySizeHelper(array)))

// The COMPILE_ASSERT macro can be used to verify that a compile time
// expression is true. For example, you could use it to verify the
// size of a static array:
//
//   COMPILE_ASSERT(ARRAYSIZE_UNSAFE(content_type_names) == CONTENT_NUM_TYPES,
//                  content_type_names_incorrect_size);
//
// or to make sure a struct is smaller than a certain size:
//
//   COMPILE_ASSERT(sizeof(foo) < 128, foo_too_large);
//
// The second argument to the macro is the name of the variable. If
// the expression is false, most compilers will issue a warning/error
// containing the name of the variable.

template <bool>
struct GpuCompileAssert {
};

#undef COMPILE_ASSERT
#define COMPILE_ASSERT(expr, msg) \
  typedef GpuCompileAssert<(bool(expr))> msg[bool(expr) ? 1 : -1]

// Implementation details of COMPILE_ASSERT:
//
// - COMPILE_ASSERT works by defining an array type that has -1
//   elements (and thus is invalid) when the expression is false.
//
// - The simpler definition
//
//     #define COMPILE_ASSERT(expr, msg) typedef char msg[(expr) ? 1 : -1]
//
//   does not work, as gcc supports variable-length arrays whose sizes
//   are determined at run-time (this is gcc's extension and not part
//   of the C++ standard).  As a result, gcc fails to reject the
//   following code with the simple definition:
//
//     int foo;
//     COMPILE_ASSERT(foo, msg); // not supposed to compile as foo is
//                               // not a compile-time constant.
//
// - By using the type CompileAssert<(bool(expr))>, we ensures that
//   expr is a compile-time constant.  (Template arguments must be
//   determined at compile-time.)
//
// - The outter parentheses in CompileAssert<(bool(expr))> are necessary
//   to work around a bug in gcc 3.4.4 and 4.0.1.  If we had written
//
//     CompileAssert<bool(expr)>
//
//   instead, these compilers will refuse to compile
//
//     COMPILE_ASSERT(5 > 0, some_message);
//
//   (They seem to think the ">" in "5 > 0" marks the end of the
//   template argument list.)
//
// - The array size is (bool(expr) ? 1 : -1), instead of simply
//
//     ((expr) ? 1 : -1).
//
//   This is to avoid running into a bug in MS VC 7.1, which
//   causes ((0.0) ? 1 : -1) to incorrectly evaluate to 1.

namespace gpu {
#if defined(_MSC_VER)
typedef short Int16;
typedef unsigned short Uint16;
typedef int Int32;
typedef unsigned int Uint32;
#else
typedef int16_t Int16;
typedef uint16_t Uint16;
typedef int32_t Int32;
typedef uint32_t Uint32;
#endif

typedef std::string String;

}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_COMMON_TYPES_H_

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