#ifndef GPU_GLES2_GL2EXTCHROMIUM_H_
#define GPU_GLES2_GL2EXTCHROMIUM_H_
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifndef GL_CHROMIUM_iosurface
#define GL_CHROMIUM_iosurface 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM(
GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
GLuint plane);
#endif
typedef void (GL_APIENTRYP PFNGLTEXIMAGEIOSURFACE2DCHROMIUMPROC) (
GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
GLuint plane);
#endif
#ifndef GL_CHROMIUM_gpu_memory_manager
#define GL_CHROMIUM_gpu_memory_manager 1
#ifndef GL_TEXTURE_POOL_UNMANAGED_CHROMIUM
#define GL_TEXTURE_POOL_UNMANAGED_CHROMIUM 0x6002
#endif
#ifndef GL_TEXTURE_POOL_CHROMIUM
#define GL_TEXTURE_POOL_CHROMIUM 0x6000
#endif
#ifndef GL_TEXTURE_POOL_MANAGED_CHROMIUM
#define GL_TEXTURE_POOL_MANAGED_CHROMIUM 0x6001
#endif
#endif
#ifndef GL_CHROMIUM_texture_mailbox
#define GL_CHROMIUM_texture_mailbox 1
#ifndef GL_MAILBOX_SIZE_CHROMIUM
#define GL_MAILBOX_SIZE_CHROMIUM 64
#endif
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM(GLbyte* mailbox);
GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM(
GLenum target, const GLbyte* mailbox);
GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM(
GLenum target, const GLbyte* mailbox);
#endif
typedef void (GL_APIENTRYP PFNGLGENMAILBOXCHROMIUMPROC) (GLbyte* mailbox);
typedef void (GL_APIENTRYP PFNGLPRODUCETEXTURECHROMIUMPROC) (
GLenum target, const GLbyte* mailbox);
typedef void (GL_APIENTRYP PFNGLCONSUMETEXTURECHROMIUMPROC) (
GLenum target, const GLbyte* mailbox);
#endif
#ifndef GL_CHROMIUM_pixel_transfer_buffer_object
#define GL_CHROMIUM_pixel_transfer_buffer_object 1
#ifndef GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM
#define GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM 0x78EC
#define GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM 0x78ED
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void* GL_APIENTRY glMapBufferCHROMIUM(GLuint target,GLenum access);
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferCHROMIUM(GLuint target);
#endif
typedef void* (GL_APIENTRY PFNGLMAPBUFFERCHROMIUM) (
GLuint target,GLenum access);
typedef GLboolean (GL_APIENTRY PFNGLUNMAPBUFFERCHROMIUM) (GLuint target);
#endif
#ifndef GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM
#define GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x78EF
#define GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x78EE
#endif
#ifndef GL_STREAM_READ
#define GL_STREAM_READ 0x88E1
#endif
#endif
#ifndef GL_CHROMIUM_map_image
#define GL_CHROMIUM_map_image 1
#ifndef GL_IMAGE_ROWBYTES_CHROMIUM
#define GL_IMAGE_ROWBYTES_CHROMIUM 0x78F0
#endif
#ifndef GL_READ_WRITE
#define GL_READ_WRITE 0x88BA
#endif
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM(
GLsizei width, GLsizei height, GLenum internalformat);
GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM(GLuint image_id);
GL_APICALL void GL_APIENTRY glGetImageParameterivCHROMIUM(
GLuint image_id, GLenum pname, GLint* params);
GL_APICALL void* GL_APIENTRY glMapImageCHROMIUM(GLuint image_id, GLenum access);
GL_APICALL void GL_APIENTRY glUnmapImageCHROMIUM(GLuint image_id);
#endif
typedef GLuint (GL_APIENTRYP PFNGLCREATEIMAGECHROMIUMPROC) (
GLsizei width, GLsizei height, GLenum internalformat);
typedef void (
GL_APIENTRYP PFNGLDESTROYIMAGECHROMIUMPROC) (GLuint image_id);
typedef void (
GL_APIENTRYP PFNGLGETIMAGEPARAMETERIVCHROMIUMPROC) (
GLuint image_id, GLenum pname, GLint* params);
typedef void* (GL_APIENTRYP PFNGLMAPIMAGECHROMIUMPROC) (
GLuint image_id, GLenum access);
typedef void (GL_APIENTRYP PFNGLUNMAPIMAGECHROMIUMPROC) (GLuint image_id);
#endif
#ifndef GL_CHROMIUM_map_sub
#define GL_CHROMIUM_map_sub 1
#ifndef GL_READ_ONLY
#define GL_READ_ONLY 0x88B8
#endif
#ifndef GL_WRITE_ONLY
#define GL_WRITE_ONLY 0x88B9
#endif
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM(
GLuint target, GLintptr offset, GLsizeiptr size, GLenum access);
GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM(const void* mem);
GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM(
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
GLsizei height, GLenum format, GLenum type, GLenum access);
GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM(const void* mem);
#endif
typedef void* (GL_APIENTRYP PFNGLMAPBUFFERSUBDATACHROMIUMPROC) (
GLuint target, GLintptr offset, GLsizeiptr size, GLenum access);
typedef void (
GL_APIENTRYP PFNGLUNMAPBUFFERSUBDATACHROMIUMPROC) (const void* mem);
typedef void* (GL_APIENTRYP PFNGLMAPTEXSUBIMAGE2DCHROMIUMPROC) (
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
GLsizei height, GLenum format, GLenum type, GLenum access);
typedef void (
GL_APIENTRYP PFNGLUNMAPTEXSUBIMAGE2DCHROMIUMPROC) (const void* mem);
#endif
#ifndef GL_CHROMIUM_request_extension
#define GL_CHROMIUM_request_extension 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM();
GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM(const char* extension);
#endif
typedef const GLchar* (GL_APIENTRYP PFNGLGETREQUESTABLEEXTENSIONSCHROMIUMPROC) (
);
typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONCHROMIUMPROC) (
const char* extension);
#endif
#ifndef GL_CHROMIUM_get_error_query
#define GL_CHROMIUM_get_error_query 1
#ifndef GL_GET_ERROR_QUERY_CHROMIUM
#define GL_GET_ERROR_QUERY_CHROMIUM 0x84F3
#endif
#endif
#ifndef GL_CHROMIUM_texture_from_image
#define GL_CHROMIUM_texture_from_image 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM(
GLenum target, GLint imageId);
GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM(
GLenum target, GLint imageId);
#endif
typedef void (GL_APIENTRYP PFNGLBINDTEXIMAGE2DCHROMIUMPROC) (
GLenum target, GLint imageId);
typedef void (GL_APIENTRYP PFNGLRELEASETEXIMAGE2DCHROMIUMPROC) (
GLenum target, GLint imageId);
#endif
#ifndef GL_CHROMIUM_rate_limit_offscreen_context
#define GL_CHROMIUM_rate_limit_offscreen_context 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM();
#endif
typedef void (GL_APIENTRYP PFNGLRATELIMITOFFSCREENCONTEXTCHROMIUMPROC) ();
#endif
#ifndef GL_CHROMIUM_post_sub_buffer
#define GL_CHROMIUM_post_sub_buffer 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM(
GLint x, GLint y, GLint width, GLint height);
#endif
typedef void (GL_APIENTRYP PFNGLPOSTSUBBUFFERCHROMIUMPROC) (
GLint x, GLint y, GLint width, GLint height);
#endif
#ifndef GL_CHROMIUM_bind_uniform_location
#define GL_CHROMIUM_bind_uniform_location 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM(
GLuint program, GLint location, const char* name);
#endif
typedef void (GL_APIENTRYP PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC) (
GLuint program, GLint location, const char* name);
#endif
#ifndef GL_CHROMIUM_command_buffer_query
#define GL_CHROMIUM_command_buffer_query 1
#ifndef GL_COMMANDS_ISSUED_CHROMIUM
#define GL_COMMANDS_ISSUED_CHROMIUM 0x84F2
#endif
#endif
#ifndef GL_CHROMIUM_framebuffer_multisample
#define GL_CHROMIUM_framebuffer_multisample 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleCHROMIUM (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
GL_APICALL void GL_APIENTRY glBlitFramebufferCHROMIUM (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#endif
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECHROMIUMPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERCHROMIUMPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#ifndef GL_FRAMEBUFFER_BINDING_EXT
#define GL_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING
#endif
#ifndef GL_DRAW_FRAMEBUFFER_BINDING_EXT
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_DRAW_FRAMEBUFFER_BINDING
#endif
#ifndef GL_RENDERBUFFER_BINDING_EXT
#define GL_RENDERBUFFER_BINDING_EXT GL_RENDERBUFFER_BINDING
#endif
#ifndef GL_RENDERBUFFER_SAMPLES
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
#endif
#ifndef GL_READ_FRAMEBUFFER_EXT
#define GL_READ_FRAMEBUFFER_EXT GL_READ_FRAMEBUFFER
#endif
#ifndef GL_RENDERBUFFER_SAMPLES_EXT
#define GL_RENDERBUFFER_SAMPLES_EXT GL_RENDERBUFFER_SAMPLES
#endif
#ifndef GL_RENDERBUFFER_BINDING
#define GL_RENDERBUFFER_BINDING 0x8CA7
#endif
#ifndef GL_READ_FRAMEBUFFER_BINDING
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
#endif
#ifndef GL_MAX_SAMPLES
#define GL_MAX_SAMPLES 0x8D57
#endif
#ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
#define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING
#endif
#ifndef GL_DRAW_FRAMEBUFFER_BINDING
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#endif
#ifndef GL_MAX_SAMPLES_EXT
#define GL_MAX_SAMPLES_EXT GL_MAX_SAMPLES
#endif
#ifndef GL_DRAW_FRAMEBUFFER
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#endif
#ifndef GL_READ_FRAMEBUFFER
#define GL_READ_FRAMEBUFFER 0x8CA8
#endif
#ifndef GL_DRAW_FRAMEBUFFER_EXT
#define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER
#endif
#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#endif
#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
#endif
#ifndef GL_FRAMEBUFFER_BINDING
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#endif
#endif
#ifndef GL_CHROMIUM_texture_compression_dxt3
#define GL_CHROMIUM_texture_compression_dxt3 1
#ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#endif
#endif
#ifndef GL_CHROMIUM_texture_compression_dxt5
#define GL_CHROMIUM_texture_compression_dxt5 1
#ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#endif
#endif
#ifndef GL_CHROMIUM_async_pixel_transfers
#define GL_CHROMIUM_async_pixel_transfers 1
#ifndef GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM
#define GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM 0x84F5
#endif
#ifndef GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM
#define GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM 0x84F6
#endif
#endif
#ifndef GL_BIND_GENERATES_RESOURCE_CHROMIUM
#define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244
#endif
#ifndef GL_CHROMIUM_copy_texture
#define GL_CHROMIUM_copy_texture 1
#ifndef GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM
#define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243
#endif
#ifndef GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM
#define GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM 0x9242
#endif
#ifndef GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM
#define GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM 0x9241
#endif
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(
GLenum target, GLenum source_id, GLenum dest_id, GLint level,
GLint internalformat, GLenum dest_type);
#endif
typedef void (GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC) (
GLenum target, GLenum source_id, GLenum dest_id, GLint level,
GLint internalformat, GLenum dest_type);
#endif
#ifndef GL_CHROMIUM_lose_context
#define GL_CHROMIUM_lose_context 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM(GLenum current, GLenum other);
#endif
typedef void (GL_APIENTRYP PFNGLLOSECONTEXTCHROMIUMPROC) (
GLenum current, GLenum other);
#endif
#ifndef GL_CHROMIUM_flipy
#define GL_CHROMIUM_flipy 1
#ifndef GL_UNPACK_FLIP_Y_CHROMIUM
#define GL_UNPACK_FLIP_Y_CHROMIUM 0x9240
#endif
#endif
#ifndef GL_ARB_texture_rectangle
#define GL_ARB_texture_rectangle 1
#ifndef GL_SAMPLER_2D_RECT_ARB
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
#endif
#ifndef GL_TEXTURE_BINDING_RECTANGLE_ARB
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#endif
#ifndef GL_TEXTURE_RECTANGLE_ARB
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
#endif
#endif
#ifndef GL_CHROMIUM_enable_feature
#define GL_CHROMIUM_enable_feature 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GLboolean GL_APIENTRY glEnableFeatureCHROMIUM(const char* feature);
#endif
typedef GLboolean (GL_APIENTRYP PFNGLENABLEFEATURECHROMIUMPROC) (
const char* feature);
#endif
#ifndef GL_CHROMIUM_command_buffer_latency_query
#define GL_CHROMIUM_command_buffer_latency_query 1
#ifndef GL_LATENCY_QUERY_CHROMIUM
#define GL_LATENCY_QUERY_CHROMIUM 0x84F4
#endif
#endif
#ifndef GL_ARB_robustness
#define GL_ARB_robustness 1
#ifndef GL_GUILTY_CONTEXT_RESET_ARB
#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
#endif
#ifndef GL_UNKNOWN_CONTEXT_RESET_ARB
#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
#endif
#ifndef GL_INNOCENT_CONTEXT_RESET_ARB
#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
#endif
#endif
#ifndef GL_EXT_framebuffer_blit
#define GL_EXT_framebuffer_blit 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glBlitFramebufferEXT(
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#endif
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#endif
#ifndef GL_EXT_draw_buffers
#define GL_EXT_draw_buffers 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawBuffersEXT(
GLsizei n, const GLenum* bufs);
#endif
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (
GLsizei n, const GLenum* bufs);
#ifndef GL_COLOR_ATTACHMENT0_EXT
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#endif
#ifndef GL_COLOR_ATTACHMENT1_EXT
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#endif
#ifndef GL_COLOR_ATTACHMENT2_EXT
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#endif
#ifndef GL_COLOR_ATTACHMENT3_EXT
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#endif
#ifndef GL_COLOR_ATTACHMENT4_EXT
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#endif
#ifndef GL_COLOR_ATTACHMENT5_EXT
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#endif
#ifndef GL_COLOR_ATTACHMENT6_EXT
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#endif
#ifndef GL_COLOR_ATTACHMENT7_EXT
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#endif
#ifndef GL_COLOR_ATTACHMENT8_EXT
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#endif
#ifndef GL_COLOR_ATTACHMENT9_EXT
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#endif
#ifndef GL_COLOR_ATTACHMENT10_EXT
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#endif
#ifndef GL_COLOR_ATTACHMENT11_EXT
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#endif
#ifndef GL_COLOR_ATTACHMENT12_EXT
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#endif
#ifndef GL_COLOR_ATTACHMENT13_EXT
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#endif
#ifndef GL_COLOR_ATTACHMENT14_EXT
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#endif
#ifndef GL_COLOR_ATTACHMENT15_EXT
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#endif
#ifndef GL_DRAW_BUFFER0_EXT
#define GL_DRAW_BUFFER0_EXT 0x8825
#endif
#ifndef GL_DRAW_BUFFER1_EXT
#define GL_DRAW_BUFFER1_EXT 0x8826
#endif
#ifndef GL_DRAW_BUFFER2_EXT
#define GL_DRAW_BUFFER2_EXT 0x8827
#endif
#ifndef GL_DRAW_BUFFER3_EXT
#define GL_DRAW_BUFFER3_EXT 0x8828
#endif
#ifndef GL_DRAW_BUFFER4_EXT
#define GL_DRAW_BUFFER4_EXT 0x8829
#endif
#ifndef GL_DRAW_BUFFER5_EXT
#define GL_DRAW_BUFFER5_EXT 0x882A
#endif
#ifndef GL_DRAW_BUFFER6_EXT
#define GL_DRAW_BUFFER6_EXT 0x882B
#endif
#ifndef GL_DRAW_BUFFER7_EXT
#define GL_DRAW_BUFFER7_EXT 0x882C
#endif
#ifndef GL_DRAW_BUFFER8_EXT
#define GL_DRAW_BUFFER8_EXT 0x882D
#endif
#ifndef GL_DRAW_BUFFER9_EXT
#define GL_DRAW_BUFFER9_EXT 0x882E
#endif
#ifndef GL_DRAW_BUFFER10_EXT
#define GL_DRAW_BUFFER10_EXT 0x882F
#endif
#ifndef GL_DRAW_BUFFER11_EXT
#define GL_DRAW_BUFFER11_EXT 0x8830
#endif
#ifndef GL_DRAW_BUFFER12_EXT
#define GL_DRAW_BUFFER12_EXT 0x8831
#endif
#ifndef GL_DRAW_BUFFER13_EXT
#define GL_DRAW_BUFFER13_EXT 0x8832
#endif
#ifndef GL_DRAW_BUFFER14_EXT
#define GL_DRAW_BUFFER14_EXT 0x8833
#endif
#ifndef GL_DRAW_BUFFER15_EXT
#define GL_DRAW_BUFFER15_EXT 0x8834
#endif
#ifndef GL_MAX_COLOR_ATTACHMENTS_EXT
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#endif
#ifndef GL_MAX_DRAW_BUFFERS_EXT
#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
#endif
#endif
#ifndef GL_CHROMIUM_resize
#define GL_CHROMIUM_resize 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glResizeCHROMIUM(
GLuint width, GLuint height, GLfloat scale_factor);
#endif
typedef void (GL_APIENTRYP PFNGLRESIZECHROMIUMPROC) (
GLuint width, GLuint height);
#endif
#ifndef GL_CHROMIUM_get_multiple
#define GL_CHROMIUM_get_multiple 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM(
const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size);
GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM(
GLuint program, GLsizei bufsize, GLsizei* size, void* info);
#endif
typedef void (GL_APIENTRYP PFNGLGETMULTIPLEINTEGERVCHROMIUMPROC) (
const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOCHROMIUMPROC) (
GLuint program, GLsizei bufsize, GLsizei* size, void* info);
#endif
#ifndef GL_CHROMIUM_sync_point
#define GL_CHROMIUM_sync_point 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM();
GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM(GLuint sync_point);
#endif
typedef GLuint (GL_APIENTRYP PFNGLINSERTSYNCPOINTCHROMIUMPROC) ();
typedef void (GL_APIENTRYP PFNGLWAITSYNCPOINTCHROMIUMPROC) (GLuint sync_point);
#endif
#ifndef GL_CHROMIUM_color_buffer_float_rgba
#define GL_CHROMIUM_color_buffer_float_rgba 1
#ifndef GL_RGBA32F
#define GL_RGBA32F 0x8814
#endif
#endif
#ifndef GL_CHROMIUM_color_buffer_float_rgb
#define GL_CHROMIUM_color_buffer_float_rgb 1
#ifndef GL_RGB32F
#define GL_RGB32F 0x8815
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif