This source file includes following definitions.
- gpu_info
- RunFeatureTest
- SetUp
- TearDown
- TEST_F
#include "base/memory/scoped_ptr.h"
#include "gpu/config/gpu_blacklist.h"
#include "gpu/config/gpu_control_list_jsons.h"
#include "gpu/config/gpu_feature_type.h"
#include "gpu/config/gpu_info.h"
#include "testing/gtest/include/gtest/gtest.h"
const char kOsVersion[] = "10.6.4";
namespace gpu {
class GpuBlacklistTest : public testing::Test {
public:
GpuBlacklistTest() { }
virtual ~GpuBlacklistTest() { }
const GPUInfo& gpu_info() const {
return gpu_info_;
}
void RunFeatureTest(
const std::string feature_name, GpuFeatureType feature_type) {
const std::string json =
"{\n"
" \"name\": \"gpu blacklist\",\n"
" \"version\": \"0.1\",\n"
" \"entries\": [\n"
" {\n"
" \"id\": 1,\n"
" \"os\": {\n"
" \"type\": \"macosx\"\n"
" },\n"
" \"vendor_id\": \"0x10de\",\n"
" \"device_id\": [\"0x0640\"],\n"
" \"features\": [\n"
" \"" +
feature_name +
"\"\n"
" ]\n"
" }\n"
" ]\n"
"}";
scoped_ptr<GpuBlacklist> blacklist(GpuBlacklist::Create());
EXPECT_TRUE(blacklist->LoadList(json, GpuBlacklist::kAllOs));
std::set<int> type = blacklist->MakeDecision(
GpuBlacklist::kOsMacosx, kOsVersion, gpu_info());
EXPECT_EQ(1u, type.size());
EXPECT_EQ(1u, type.count(feature_type));
}
protected:
virtual void SetUp() {
gpu_info_.gpu.vendor_id = 0x10de;
gpu_info_.gpu.device_id = 0x0640;
gpu_info_.driver_vendor = "NVIDIA";
gpu_info_.driver_version = "1.6.18";
gpu_info_.driver_date = "7-14-2009";
gpu_info_.machine_model = "MacBookPro 7.1";
gpu_info_.gl_vendor = "NVIDIA Corporation";
gpu_info_.gl_renderer = "NVIDIA GeForce GT 120 OpenGL Engine";
gpu_info_.performance_stats.graphics = 5.0;
gpu_info_.performance_stats.gaming = 5.0;
gpu_info_.performance_stats.overall = 5.0;
}
virtual void TearDown() {
}
private:
GPUInfo gpu_info_;
};
TEST_F(GpuBlacklistTest, CurrentBlacklistValidation) {
scoped_ptr<GpuBlacklist> blacklist(GpuBlacklist::Create());
EXPECT_TRUE(blacklist->LoadList(
kSoftwareRenderingListJson, GpuBlacklist::kAllOs));
}
#define GPU_BLACKLIST_FEATURE_TEST(test_name, feature_name, feature_type) \
TEST_F(GpuBlacklistTest, test_name) { \
RunFeatureTest(feature_name, feature_type); \
}
GPU_BLACKLIST_FEATURE_TEST(Accelerated2DCanvas,
"accelerated_2d_canvas",
GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)
GPU_BLACKLIST_FEATURE_TEST(AcceleratedCompositing,
"accelerated_compositing",
GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING)
GPU_BLACKLIST_FEATURE_TEST(WebGL,
"webgl",
GPU_FEATURE_TYPE_WEBGL)
GPU_BLACKLIST_FEATURE_TEST(Flash3D,
"flash_3d",
GPU_FEATURE_TYPE_FLASH3D)
GPU_BLACKLIST_FEATURE_TEST(FlashStage3D,
"flash_stage3d",
GPU_FEATURE_TYPE_FLASH_STAGE3D)
GPU_BLACKLIST_FEATURE_TEST(FlashStage3DBaseline,
"flash_stage3d_baseline",
GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE)
GPU_BLACKLIST_FEATURE_TEST(AcceleratedVideoDecode,
"accelerated_video_decode",
GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE)
GPU_BLACKLIST_FEATURE_TEST(AcceleratedVideoEncode,
"accelerated_video_encode",
GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE)
GPU_BLACKLIST_FEATURE_TEST(Css3D,
"3d_css",
GPU_FEATURE_TYPE_3D_CSS)
GPU_BLACKLIST_FEATURE_TEST(AcceleratedVideo,
"accelerated_video",
GPU_FEATURE_TYPE_ACCELERATED_VIDEO)
GPU_BLACKLIST_FEATURE_TEST(PanelFitting,
"panel_fitting",
GPU_FEATURE_TYPE_PANEL_FITTING)
GPU_BLACKLIST_FEATURE_TEST(ForceCompositingMode,
"force_compositing_mode",
GPU_FEATURE_TYPE_FORCE_COMPOSITING_MODE)
}