// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_RENDERER_SPELLCHECKER_CUSTOM_DICTIONARY_ENGINE_H_
#define CHROME_RENDERER_SPELLCHECKER_CUSTOM_DICTIONARY_ENGINE_H_
#include <set>
#include <string>
#include <vector>
#include "base/strings/string16.h"
// Custom spellcheck dictionary. Words in this dictionary are always correctly
// spelled. Words that are not in this dictionary may or may not be correctly
// spelled.
class CustomDictionaryEngine {
 public:
  CustomDictionaryEngine();
  ~CustomDictionaryEngine();
  // Initialize the custom dictionary engine.
  void Init(const std::set<std::string>& words);
  // Spellcheck |text|. Assumes that another spelling engine has set
  // |misspelling_start| and |misspelling_len| to indicate a misspelling.
  // Returns true if there are no misspellings, otherwise returns false.
  bool SpellCheckWord(const base::string16& text,
                      int misspelling_start,
                      int misspelling_len);
  // Update custom dictionary words.
  void OnCustomDictionaryChanged(
      const std::vector<std::string>& words_added,
      const std::vector<std::string>& words_removed);
 private:
  // Correctly spelled words.
  std::set<base::string16> dictionary_;
  DISALLOW_COPY_AND_ASSIGN(CustomDictionaryEngine);
};
#endif  // CHROME_RENDERER_SPELLCHECKER_CUSTOM_DICTIONARY_ENGINE_H_