root/components/translate/core/browser/language_state.cc

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DEFINITIONS

This source file includes following definitions.
  1. translate_enabled_
  2. DidNavigate
  3. LanguageDetermined
  4. InTranslateNavigation
  5. SetCurrentLanguage
  6. AutoTranslateTo
  7. SetTranslateEnabled
  8. HasLanguageChanged
  9. SetIsPageTranslated

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/translate/core/browser/language_state.h"

#include "base/logging.h"
#include "components/translate/core/browser/translate_driver.h"

LanguageState::LanguageState(TranslateDriver* driver)
    : is_page_translated_(false),
      translate_driver_(driver),
      page_needs_translation_(false),
      translation_pending_(false),
      translation_declined_(false),
      in_page_navigation_(false),
      translate_enabled_(false) {
  DCHECK(translate_driver_);
}

LanguageState::~LanguageState() {
}

void LanguageState::DidNavigate(bool in_page_navigation,
                                bool is_main_frame,
                                bool reload) {
  in_page_navigation_ = in_page_navigation;
  if (in_page_navigation_ || !is_main_frame)
    return;  // Don't reset our states, the page has not changed.

  if (reload) {
    // We might not get a LanguageDetermined notifications on reloads. Make sure
    // to keep the original language and to set current_lang_ so
    // IsPageTranslated() returns false.
    current_lang_ = original_lang_;
  } else {
    prev_original_lang_ = original_lang_;
    prev_current_lang_ = current_lang_;
    original_lang_.clear();
    current_lang_.clear();
  }

  SetIsPageTranslated(false);

  translation_pending_ = false;
  translation_declined_ = false;

  SetTranslateEnabled(false);
}

void LanguageState::LanguageDetermined(const std::string& page_language,
                                       bool page_needs_translation) {
  if (in_page_navigation_ && !original_lang_.empty()) {
    // In-page navigation, we don't expect our states to change.
    // Note that we'll set the languages if original_lang_ is empty.  This might
    // happen if the we did not get called on the top-page.
    return;
  }
  page_needs_translation_ = page_needs_translation;
  original_lang_ = page_language;
  current_lang_ = page_language;
  SetIsPageTranslated(false);
}

bool LanguageState::InTranslateNavigation() const {
  // The user is in the same translate session if
  //   - no translation is pending
  //   - this page is in the same language as the previous page
  //   - the previous page had been translated
  //   - the new page was navigated through a link.
  return
      !translation_pending_ &&
      prev_original_lang_ == original_lang_ &&
      prev_original_lang_ != prev_current_lang_ &&
      translate_driver_->IsLinkNavigation();
}

void LanguageState::SetCurrentLanguage(const std::string& language) {
  current_lang_ = language;
  SetIsPageTranslated(current_lang_ != original_lang_);
}

std::string LanguageState::AutoTranslateTo() const {
  if (InTranslateNavigation() && !is_page_translated_)
    return prev_current_lang_;

  return std::string();
}

void LanguageState::SetTranslateEnabled(bool value) {
  if (translate_enabled_ == value)
    return;

  translate_enabled_ = value;
  translate_driver_->OnTranslateEnabledChanged();
}

bool LanguageState::HasLanguageChanged() const {
  return original_lang_ != prev_original_lang_;
}

void LanguageState::SetIsPageTranslated(bool value) {
  if (is_page_translated_ == value)
    return;

  is_page_translated_ = value;
  translate_driver_->OnIsPageTranslatedChanged();

  // With the translation done, the translate feature must be enabled.
  if (is_page_translated_)
    SetTranslateEnabled(true);
}

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