#ifndef SYNC_ENGINE_UPDATE_APPLICATOR_H_
#define SYNC_ENGINE_UPDATE_APPLICATOR_H_
#include <vector>
#include "base/basictypes.h"
#include "base/port.h"
#include "sync/internal_api/public/engine/model_safe_worker.h"
#include "sync/syncable/syncable_id.h"
#include "sync/sessions/status_controller.h"
namespace syncer {
namespace sessions {
class StatusController;
}
namespace syncable {
class WriteTransaction;
class Entry;
}
class ConflictResolver;
class Cryptographer;
class UpdateApplicator {
 public:
  UpdateApplicator(Cryptographer* cryptographer);
  ~UpdateApplicator();
  
  void AttemptApplications(syncable::WriteTransaction* trans,
                           const std::vector<int64>& handles);
  int updates_applied() {
    return updates_applied_;
  }
  int encryption_conflicts() {
    return encryption_conflicts_;
  }
  int hierarchy_conflicts() {
    return hierarchy_conflicts_;
  }
  const std::set<syncable::Id>& simple_conflict_ids() {
    return simple_conflict_ids_;
  }
 private:
  
  bool SkipUpdate(const syncable::Entry& entry);
  
  Cryptographer* cryptographer_;
  DISALLOW_COPY_AND_ASSIGN(UpdateApplicator);
  int updates_applied_;
  int encryption_conflicts_;
  int hierarchy_conflicts_;
  std::set<syncable::Id> simple_conflict_ids_;
};
}  
#endif