#ifndef SYNC_ENGINE_UPDATE_APPLICATOR_H_
#define SYNC_ENGINE_UPDATE_APPLICATOR_H_
#include <vector>
#include "base/basictypes.h"
#include "base/port.h"
#include "sync/internal_api/public/engine/model_safe_worker.h"
#include "sync/syncable/syncable_id.h"
#include "sync/sessions/status_controller.h"
namespace syncer {
namespace sessions {
class StatusController;
}
namespace syncable {
class WriteTransaction;
class Entry;
}
class ConflictResolver;
class Cryptographer;
class UpdateApplicator {
public:
UpdateApplicator(Cryptographer* cryptographer);
~UpdateApplicator();
void AttemptApplications(syncable::WriteTransaction* trans,
const std::vector<int64>& handles);
int updates_applied() {
return updates_applied_;
}
int encryption_conflicts() {
return encryption_conflicts_;
}
int hierarchy_conflicts() {
return hierarchy_conflicts_;
}
const std::set<syncable::Id>& simple_conflict_ids() {
return simple_conflict_ids_;
}
private:
bool SkipUpdate(const syncable::Entry& entry);
Cryptographer* cryptographer_;
DISALLOW_COPY_AND_ASSIGN(UpdateApplicator);
int updates_applied_;
int encryption_conflicts_;
int hierarchy_conflicts_;
std::set<syncable::Id> simple_conflict_ids_;
};
}
#endif