// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SYNC_API_ATTACHMENTS_ATTACHMENT_STORE_H_ #define SYNC_API_ATTACHMENTS_ATTACHMENT_STORE_H_ #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "sync/base/sync_export.h" namespace base { class RefCountedMemory; } // namespace base namespace syncer { class Attachment; class AttachmentId; // A place to locally store and access Attachments. class SYNC_EXPORT AttachmentStore { public: AttachmentStore(); virtual ~AttachmentStore(); // TODO(maniscalco): Consider udpating Read and Write methods to support // resumable transfers (bug 353292). enum Result { SUCCESS, // No error. NOT_FOUND, // Attachment was not found or does not exist. UNSPECIFIED_ERROR, // An unspecified error occurred. }; typedef base::Callback<void(const Result&, scoped_ptr<Attachment>)> ReadCallback; typedef base::Callback<void(const Result&, const AttachmentId& id)> WriteCallback; typedef base::Callback<void(const Result&)> DropCallback; // Asynchronously reads the attachment identified by |id|. // // |callback| will be invoked when finished. If the attachment does not exist, // |callback|'s Result will be NOT_FOUND and |callback|'s attachment will be // null. virtual void Read(const AttachmentId& id, const ReadCallback& callback) = 0; // Asynchronously writes |bytes| to the store. // // |callback| will be invoked when finished. virtual void Write(const scoped_refptr<base::RefCountedMemory>& bytes, const WriteCallback& callback) = 0; // Asynchronously drops the attchment with the given id from this store. // // This does not remove the attachment from the server. |callback| will be // invoked when finished. If the attachment does not exist, |callback|'s // Result will be NOT_FOUND. virtual void Drop(const AttachmentId& id, const DropCallback& callback) = 0; }; } // namespace syncer #endif // SYNC_API_ATTACHMENTS_ATTACHMENT_STORE_H_