// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SYNC_API_ATTACHMENTS_ATTACHMENT_SERVICE_H_
#define SYNC_API_ATTACHMENTS_ATTACHMENT_SERVICE_H_
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "sync/api/attachments/attachment.h"
#include "sync/base/sync_export.h"
namespace syncer {
class SyncData;
// AttachmentService is responsible for managing a model type's attachments.
//
// Outside of sync code, AttachmentService shouldn't be used directly. Instead
// use the functionality provided by SyncData and SyncChangeProcessor.
class SYNC_EXPORT AttachmentService {
public:
// The result of a GetOrDownloadAttachments operation.
enum GetOrDownloadResult {
GET_SUCCESS, // No error.
GET_NOT_FOUND, // Attachment was not found or does not exist.
GET_UNSPECIFIED_ERROR, // An unspecified error occurred.
};
typedef base::Callback<
void(const GetOrDownloadResult&, const AttachmentMap& attachments)>
GetOrDownloadCallback;
// The result of a DropAttachments operation.
enum DropResult {
DROP_SUCCESS, // No error.
DROP_UNSPECIFIED_ERROR, // An unspecified error occurred.
};
typedef base::Callback<void(const DropResult&)> DropCallback;
AttachmentService();
virtual ~AttachmentService();
// See SyncData::GetOrDownloadAttachments.
virtual void GetOrDownloadAttachments(
const AttachmentIdList& attachment_ids,
const GetOrDownloadCallback& callback) = 0;
// See SyncData::DropAttachments.
virtual void DropAttachments(const AttachmentIdList& attachment_ids,
const DropCallback& callback) = 0;
// This method should be called when a SyncData is about to be added to the
// sync database so we have a chance to persist the Attachment locally and
// schedule it for upload to the sync server.
virtual void OnSyncDataAdd(const SyncData& sync_data) = 0;
// This method should be called when a SyncData is about to be deleted from
// the sync database so we can remove any unreferenced attachments from local
// storage.
virtual void OnSyncDataDelete(const SyncData& sync_data) = 0;
// This method should be called when a SyncData is about to be updated so we
// can remove unreferenced attachments from local storage and ensure new
// attachments are persisted and uploaded to the sync server.
virtual void OnSyncDataUpdate(const AttachmentIdList& old_attachment_ids,
const SyncData& updated_sync_data) = 0;
};
} // namespace syncer
#endif // SYNC_API_ATTACHMENTS_ATTACHMENT_SERVICE_H_