// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: kenton@google.com (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // Implements the Protocol Compiler front-end such that it may be reused by // custom compilers written to support other languages. #ifndef GOOGLE_PROTOBUF_COMPILER_COMMAND_LINE_INTERFACE_H__ #define GOOGLE_PROTOBUF_COMPILER_COMMAND_LINE_INTERFACE_H__ #include <google/protobuf/stubs/common.h> #include <string> #include <vector> #include <map> #include <set> #include <utility> namespace google { namespace protobuf { class FileDescriptor; // descriptor.h class DescriptorPool; // descriptor.h class FileDescriptorProto; // descriptor.pb.h template<typename T> class RepeatedPtrField; // repeated_field.h namespace compiler { class CodeGenerator; // code_generator.h class GeneratorContext; // code_generator.h class DiskSourceTree; // importer.h // This class implements the command-line interface to the protocol compiler. // It is designed to make it very easy to create a custom protocol compiler // supporting the languages of your choice. For example, if you wanted to // create a custom protocol compiler binary which includes both the regular // C++ support plus support for your own custom output "Foo", you would // write a class "FooGenerator" which implements the CodeGenerator interface, // then write a main() procedure like this: // // int main(int argc, char* argv[]) { // google::protobuf::compiler::CommandLineInterface cli; // // // Support generation of C++ source and headers. // google::protobuf::compiler::cpp::CppGenerator cpp_generator; // cli.RegisterGenerator("--cpp_out", &cpp_generator, // "Generate C++ source and header."); // // // Support generation of Foo code. // FooGenerator foo_generator; // cli.RegisterGenerator("--foo_out", &foo_generator, // "Generate Foo file."); // // return cli.Run(argc, argv); // } // // The compiler is invoked with syntax like: // protoc --cpp_out=outdir --foo_out=outdir --proto_path=src src/foo.proto // // For a full description of the command-line syntax, invoke it with --help. class LIBPROTOC_EXPORT CommandLineInterface { public: CommandLineInterface(); ~CommandLineInterface(); // Register a code generator for a language. // // Parameters: // * flag_name: The command-line flag used to specify an output file of // this type. The name must start with a '-'. If the name is longer // than one letter, it must start with two '-'s. // * generator: The CodeGenerator which will be called to generate files // of this type. // * help_text: Text describing this flag in the --help output. // // Some generators accept extra parameters. You can specify this parameter // on the command-line by placing it before the output directory, separated // by a colon: // protoc --foo_out=enable_bar:outdir // The text before the colon is passed to CodeGenerator::Generate() as the // "parameter". void RegisterGenerator(const string& flag_name, CodeGenerator* generator, const string& help_text); // Register a code generator for a language. // Besides flag_name you can specify another option_flag_name that could be // used to pass extra parameters to the registered code generator. // Suppose you have registered a generator by calling: // command_line_interface.RegisterGenerator("--foo_out", "--foo_opt", ...) // Then you could invoke the compiler with a command like: // protoc --foo_out=enable_bar:outdir --foo_opt=enable_baz // This will pass "enable_bar,enable_baz" as the parameter to the generator. void RegisterGenerator(const string& flag_name, const string& option_flag_name, CodeGenerator* generator, const string& help_text); // Enables "plugins". In this mode, if a command-line flag ends with "_out" // but does not match any registered generator, the compiler will attempt to // find a "plugin" to implement the generator. Plugins are just executables. // They should live somewhere in the PATH. // // The compiler determines the executable name to search for by concatenating // exe_name_prefix with the unrecognized flag name, removing "_out". So, for // example, if exe_name_prefix is "protoc-" and you pass the flag --foo_out, // the compiler will try to run the program "protoc-foo". // // The plugin program should implement the following usage: // plugin [--out=OUTDIR] [--parameter=PARAMETER] PROTO_FILES < DESCRIPTORS // --out indicates the output directory (as passed to the --foo_out // parameter); if omitted, the current directory should be used. --parameter // gives the generator parameter, if any was provided. The PROTO_FILES list // the .proto files which were given on the compiler command-line; these are // the files for which the plugin is expected to generate output code. // Finally, DESCRIPTORS is an encoded FileDescriptorSet (as defined in // descriptor.proto). This is piped to the plugin's stdin. The set will // include descriptors for all the files listed in PROTO_FILES as well as // all files that they import. The plugin MUST NOT attempt to read the // PROTO_FILES directly -- it must use the FileDescriptorSet. // // The plugin should generate whatever files are necessary, as code generators // normally do. It should write the names of all files it generates to // stdout. The names should be relative to the output directory, NOT absolute // names or relative to the current directory. If any errors occur, error // messages should be written to stderr. If an error is fatal, the plugin // should exit with a non-zero exit code. void AllowPlugins(const string& exe_name_prefix); // Run the Protocol Compiler with the given command-line parameters. // Returns the error code which should be returned by main(). // // It may not be safe to call Run() in a multi-threaded environment because // it calls strerror(). I'm not sure why you'd want to do this anyway. int Run(int argc, const char* const argv[]); // Call SetInputsAreCwdRelative(true) if the input files given on the command // line should be interpreted relative to the proto import path specified // using --proto_path or -I flags. Otherwise, input file names will be // interpreted relative to the current working directory (or as absolute // paths if they start with '/'), though they must still reside inside // a directory given by --proto_path or the compiler will fail. The latter // mode is generally more intuitive and easier to use, especially e.g. when // defining implicit rules in Makefiles. void SetInputsAreProtoPathRelative(bool enable) { inputs_are_proto_path_relative_ = enable; } // Provides some text which will be printed when the --version flag is // used. The version of libprotoc will also be printed on the next line // after this text. void SetVersionInfo(const string& text) { version_info_ = text; } private: // ----------------------------------------------------------------- class ErrorPrinter; class GeneratorContextImpl; class MemoryOutputStream; // Clear state from previous Run(). void Clear(); // Remaps each file in input_files_ so that it is relative to one of the // directories in proto_path_. Returns false if an error occurred. This // is only used if inputs_are_proto_path_relative_ is false. bool MakeInputsBeProtoPathRelative( DiskSourceTree* source_tree); // Return status for ParseArguments() and InterpretArgument(). enum ParseArgumentStatus { PARSE_ARGUMENT_DONE_AND_CONTINUE, PARSE_ARGUMENT_DONE_AND_EXIT, PARSE_ARGUMENT_FAIL }; // Parse all command-line arguments. ParseArgumentStatus ParseArguments(int argc, const char* const argv[]); // Parses a command-line argument into a name/value pair. Returns // true if the next argument in the argv should be used as the value, // false otherwise. // // Exmaples: // "-Isrc/protos" -> // name = "-I", value = "src/protos" // "--cpp_out=src/foo.pb2.cc" -> // name = "--cpp_out", value = "src/foo.pb2.cc" // "foo.proto" -> // name = "", value = "foo.proto" bool ParseArgument(const char* arg, string* name, string* value); // Interprets arguments parsed with ParseArgument. ParseArgumentStatus InterpretArgument(const string& name, const string& value); // Print the --help text to stderr. void PrintHelpText(); // Generate the given output file from the given input. struct OutputDirective; // see below bool GenerateOutput(const vector<const FileDescriptor*>& parsed_files, const OutputDirective& output_directive, GeneratorContext* generator_context); bool GeneratePluginOutput(const vector<const FileDescriptor*>& parsed_files, const string& plugin_name, const string& parameter, GeneratorContext* generator_context, string* error); // Implements --encode and --decode. bool EncodeOrDecode(const DescriptorPool* pool); // Implements the --descriptor_set_out option. bool WriteDescriptorSet(const vector<const FileDescriptor*> parsed_files); // Get all transitive dependencies of the given file (including the file // itself), adding them to the given list of FileDescriptorProtos. The // protos will be ordered such that every file is listed before any file that // depends on it, so that you can call DescriptorPool::BuildFile() on them // in order. Any files in *already_seen will not be added, and each file // added will be inserted into *already_seen. If include_source_code_info is // true then include the source code information in the FileDescriptorProtos. static void GetTransitiveDependencies( const FileDescriptor* file, bool include_source_code_info, set<const FileDescriptor*>* already_seen, RepeatedPtrField<FileDescriptorProto>* output); // ----------------------------------------------------------------- // The name of the executable as invoked (i.e. argv[0]). string executable_name_; // Version info set with SetVersionInfo(). string version_info_; // Registered generators. struct GeneratorInfo { string flag_name; string option_flag_name; CodeGenerator* generator; string help_text; }; typedef map<string, GeneratorInfo> GeneratorMap; GeneratorMap generators_by_flag_name_; GeneratorMap generators_by_option_name_; // A map from generator names to the parameters specified using the option // flag. For example, if the user invokes the compiler with: // protoc --foo_out=outputdir --foo_opt=enable_bar ... // Then there will be an entry ("--foo_out", "enable_bar") in this map. map<string, string> generator_parameters_; // See AllowPlugins(). If this is empty, plugins aren't allowed. string plugin_prefix_; // Maps specific plugin names to files. When executing a plugin, this map // is searched first to find the plugin executable. If not found here, the // PATH (or other OS-specific search strategy) is searched. map<string, string> plugins_; // Stuff parsed from command line. enum Mode { MODE_COMPILE, // Normal mode: parse .proto files and compile them. MODE_ENCODE, // --encode: read text from stdin, write binary to stdout. MODE_DECODE // --decode: read binary from stdin, write text to stdout. }; Mode mode_; enum ErrorFormat { ERROR_FORMAT_GCC, // GCC error output format (default). ERROR_FORMAT_MSVS // Visual Studio output (--error_format=msvs). }; ErrorFormat error_format_; vector<pair<string, string> > proto_path_; // Search path for proto files. vector<string> input_files_; // Names of the input proto files. // output_directives_ lists all the files we are supposed to output and what // generator to use for each. struct OutputDirective { string name; // E.g. "--foo_out" CodeGenerator* generator; // NULL for plugins string parameter; string output_location; }; vector<OutputDirective> output_directives_; // When using --encode or --decode, this names the type we are encoding or // decoding. (Empty string indicates --decode_raw.) string codec_type_; // If --descriptor_set_out was given, this is the filename to which the // FileDescriptorSet should be written. Otherwise, empty. string descriptor_set_name_; // True if --include_imports was given, meaning that we should // write all transitive dependencies to the DescriptorSet. Otherwise, only // the .proto files listed on the command-line are added. bool imports_in_descriptor_set_; // True if --include_source_info was given, meaning that we should not strip // SourceCodeInfo from the DescriptorSet. bool source_info_in_descriptor_set_; // Was the --disallow_services flag used? bool disallow_services_; // See SetInputsAreProtoPathRelative(). bool inputs_are_proto_path_relative_; GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CommandLineInterface); }; } // namespace compiler } // namespace protobuf } // namespace google #endif // GOOGLE_PROTOBUF_COMPILER_COMMAND_LINE_INTERFACE_H__