This source file includes following definitions.
- decompose_unicode
- compose_unicode
- set_glyph
- output_char
- next_char
- skip_char
- decompose
- decompose_compatibility
- decompose_current_character
- handle_variation_selector_cluster
- decompose_multi_char_cluster
- decompose_cluster
- compare_combining_class
- _hb_ot_shape_normalize
#include "hb-ot-shape-normalize-private.hh"
#include "hb-ot-shape-complex-private.hh"
#include "hb-ot-shape-private.hh"
static bool
decompose_unicode (const hb_ot_shape_normalize_context_t *c,
hb_codepoint_t ab,
hb_codepoint_t *a,
hb_codepoint_t *b)
{
return c->unicode->decompose (ab, a, b);
}
static bool
compose_unicode (const hb_ot_shape_normalize_context_t *c,
hb_codepoint_t a,
hb_codepoint_t b,
hb_codepoint_t *ab)
{
return c->unicode->compose (a, b, ab);
}
static inline void
set_glyph (hb_glyph_info_t &info, hb_font_t *font)
{
font->get_glyph (info.codepoint, 0, &info.glyph_index());
}
static inline void
output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
{
buffer->cur().glyph_index() = glyph;
buffer->output_glyph (unichar);
_hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
}
static inline void
next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
{
buffer->cur().glyph_index() = glyph;
buffer->next_glyph ();
}
static inline void
skip_char (hb_buffer_t *buffer)
{
buffer->skip_glyph ();
}
static inline unsigned int
decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
{
hb_codepoint_t a, b, a_glyph, b_glyph;
hb_buffer_t * const buffer = c->buffer;
hb_font_t * const font = c->font;
if (!c->decompose (c, ab, &a, &b) ||
(b && !font->get_glyph (b, 0, &b_glyph)))
return 0;
bool has_a = font->get_glyph (a, 0, &a_glyph);
if (shortest && has_a) {
output_char (buffer, a, a_glyph);
if (likely (b)) {
output_char (buffer, b, b_glyph);
return 2;
}
return 1;
}
unsigned int ret;
if ((ret = decompose (c, shortest, a))) {
if (b) {
output_char (buffer, b, b_glyph);
return ret + 1;
}
return ret;
}
if (has_a) {
output_char (buffer, a, a_glyph);
if (likely (b)) {
output_char (buffer, b, b_glyph);
return 2;
}
return 1;
}
return 0;
}
static inline unsigned int
decompose_compatibility (const hb_ot_shape_normalize_context_t *c, hb_codepoint_t u)
{
unsigned int len, i;
hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN];
hb_codepoint_t glyphs[HB_UNICODE_MAX_DECOMPOSITION_LEN];
len = c->buffer->unicode->decompose_compatibility (u, decomposed);
if (!len)
return 0;
for (i = 0; i < len; i++)
if (!c->font->get_glyph (decomposed[i], 0, &glyphs[i]))
return 0;
for (i = 0; i < len; i++)
output_char (c->buffer, decomposed[i], glyphs[i]);
return len;
}
static inline void
decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
{
hb_buffer_t * const buffer = c->buffer;
hb_codepoint_t glyph;
if (shortest && c->font->get_glyph (buffer->cur().codepoint, 0, &glyph))
next_char (buffer, glyph);
else if (decompose (c, shortest, buffer->cur().codepoint))
skip_char (buffer);
else if (!shortest && c->font->get_glyph (buffer->cur().codepoint, 0, &glyph))
next_char (buffer, glyph);
else if (decompose_compatibility (c, buffer->cur().codepoint))
skip_char (buffer);
else
next_char (buffer, glyph);
}
static inline void
handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
{
hb_buffer_t * const buffer = c->buffer;
hb_font_t * const font = c->font;
for (; buffer->idx < end - 1;) {
if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
if (font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
{
buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
}
else
{
set_glyph (buffer->cur(), font);
buffer->next_glyph ();
set_glyph (buffer->cur(), font);
buffer->next_glyph ();
}
while (buffer->idx < end && unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
{
set_glyph (buffer->cur(), font);
buffer->next_glyph ();
}
} else {
set_glyph (buffer->cur(), font);
buffer->next_glyph ();
}
}
if (likely (buffer->idx < end)) {
set_glyph (buffer->cur(), font);
buffer->next_glyph ();
}
}
static inline void
decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
{
hb_buffer_t * const buffer = c->buffer;
for (unsigned int i = buffer->idx; i < end; i++)
if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
handle_variation_selector_cluster (c, end, short_circuit);
return;
}
while (buffer->idx < end)
decompose_current_character (c, short_circuit);
}
static inline void
decompose_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool might_short_circuit, bool always_short_circuit)
{
if (likely (c->buffer->idx + 1 == end))
decompose_current_character (c, might_short_circuit);
else
decompose_multi_char_cluster (c, end, always_short_circuit);
}
static int
compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
{
unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
return a < b ? -1 : a == b ? 0 : +1;
}
void
_hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
hb_buffer_t *buffer,
hb_font_t *font)
{
hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
const hb_ot_shape_normalize_context_t c = {
plan,
buffer,
font,
buffer->unicode,
plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
plan->shaper->compose ? plan->shaper->compose : compose_unicode
};
bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
bool might_short_circuit = always_short_circuit ||
(mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
unsigned int count;
buffer->clear_output ();
count = buffer->len;
for (buffer->idx = 0; buffer->idx < count;)
{
unsigned int end;
for (end = buffer->idx + 1; end < count; end++)
if (buffer->cur().cluster != buffer->info[end].cluster)
break;
decompose_cluster (&c, end, might_short_circuit, always_short_circuit);
}
buffer->swap_buffers ();
count = buffer->len;
for (unsigned int i = 0; i < count; i++)
{
if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
continue;
unsigned int end;
for (end = i + 1; end < count; end++)
if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
break;
if (end - i > 10) {
i = end;
continue;
}
hb_bubble_sort (buffer->info + i, end - i, compare_combining_class);
i = end;
}
if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE ||
mode == HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED)
return;
buffer->clear_output ();
count = buffer->len;
unsigned int starter = 0;
buffer->next_glyph ();
while (buffer->idx < count)
{
hb_codepoint_t composed, glyph;
if (
HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->cur())) &&
(starter == buffer->out_len - 1 ||
_hb_glyph_info_get_modified_combining_class (&buffer->prev()) < _hb_glyph_info_get_modified_combining_class (&buffer->cur())) &&
c.compose (&c,
buffer->out_info[starter].codepoint,
buffer->cur().codepoint,
&composed) &&
font->get_glyph (composed, 0, &glyph))
{
buffer->next_glyph ();
if (unlikely (buffer->in_error))
return;
buffer->merge_out_clusters (starter, buffer->out_len);
buffer->out_len--;
buffer->out_info[starter].codepoint = composed;
buffer->out_info[starter].glyph_index() = glyph;
_hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
continue;
}
buffer->next_glyph ();
if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0)
starter = buffer->out_len - 1;
}
buffer->swap_buffers ();
}