#ifndef VA_GLX_PRIVATE_H
#define VA_GLX_PRIVATE_H
#include "sysdeps.h"
#include "va.h"
#include "va_backend.h"
#include "va_x11.h"
#include "va_glx.h"
#include "va_backend_glx.h"
#include <GL/glxext.h>
#if GLX_GLXEXT_VERSION < 18
typedef void (*PFNGLXBINDTEXIMAGEEXTPROC)(Display *, GLXDrawable, int, const int *);
typedef void (*PFNGLXRELEASETEXIMAGEEXTPROC)(Display *, GLXDrawable, int);
#endif
#if GLX_GLXEXT_VERSION < 27
typedef GLXPixmap (*PFNGLXCREATEPIXMAPPROC)(Display *, GLXFBConfig, Pixmap, const int *);
typedef void (*PFNGLXDESTROYPIXMAPPROC)(Display *, GLXPixmap);
#endif
typedef struct VAOpenGLVTable *VAOpenGLVTableP;
struct VAOpenGLVTable {
PFNGLXCREATEPIXMAPPROC glx_create_pixmap;
PFNGLXDESTROYPIXMAPPROC glx_destroy_pixmap;
PFNGLXBINDTEXIMAGEEXTPROC glx_bind_tex_image;
PFNGLXRELEASETEXIMAGEEXTPROC glx_release_tex_image;
PFNGLGENFRAMEBUFFERSEXTPROC gl_gen_framebuffers;
PFNGLDELETEFRAMEBUFFERSEXTPROC gl_delete_framebuffers;
PFNGLBINDFRAMEBUFFEREXTPROC gl_bind_framebuffer;
PFNGLGENRENDERBUFFERSEXTPROC gl_gen_renderbuffers;
PFNGLDELETERENDERBUFFERSEXTPROC gl_delete_renderbuffers;
PFNGLBINDRENDERBUFFEREXTPROC gl_bind_renderbuffer;
PFNGLRENDERBUFFERSTORAGEEXTPROC gl_renderbuffer_storage;
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC gl_framebuffer_renderbuffer;
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC gl_framebuffer_texture_2d;
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC gl_check_framebuffer_status;
};
typedef struct VADisplayContextGLX *VADisplayContextGLXP;
typedef struct VADriverContextGLX *VADriverContextGLXP;
typedef struct VASurfaceGLX *VASurfaceGLXP;
typedef struct VADriverVTableGLX *VADriverVTableGLXP;
typedef void (*vaDestroyFunc)(VADisplayContextP);
struct VADisplayContextGLX {
vaDestroyFunc vaDestroy;
};
#define VA_DRIVER_CONTEXT_GLX(ctx) ((VADriverContextGLXP)((ctx)->glx))
struct VADriverContextGLX {
struct VADriverVTableGLX vtable;
struct VAOpenGLVTable gl_vtable;
unsigned int is_initialized : 1;
};
#endif