This source file includes following definitions.
- chartorune
- runetochar
- runelen
- fullrune
- utflen
- utfrune
#include <stdarg.h>
#include <string.h>
#include "util/utf.h"
namespace re2 {
enum
{
Bit1 = 7,
Bitx = 6,
Bit2 = 5,
Bit3 = 4,
Bit4 = 3,
Bit5 = 2,
T1 = ((1<<(Bit1+1))-1) ^ 0xFF,
Tx = ((1<<(Bitx+1))-1) ^ 0xFF,
T2 = ((1<<(Bit2+1))-1) ^ 0xFF,
T3 = ((1<<(Bit3+1))-1) ^ 0xFF,
T4 = ((1<<(Bit4+1))-1) ^ 0xFF,
T5 = ((1<<(Bit5+1))-1) ^ 0xFF,
Rune1 = (1<<(Bit1+0*Bitx))-1,
Rune2 = (1<<(Bit2+1*Bitx))-1,
Rune3 = (1<<(Bit3+2*Bitx))-1,
Rune4 = (1<<(Bit4+3*Bitx))-1,
Maskx = (1<<Bitx)-1,
Testx = Maskx ^ 0xFF,
Bad = Runeerror,
};
int
chartorune(Rune *rune, const char *str)
{
int c, c1, c2, c3;
long l;
c = *(unsigned char*)str;
if(c < Tx) {
*rune = c;
return 1;
}
c1 = *(unsigned char*)(str+1) ^ Tx;
if(c1 & Testx)
goto bad;
if(c < T3) {
if(c < T2)
goto bad;
l = ((c << Bitx) | c1) & Rune2;
if(l <= Rune1)
goto bad;
*rune = l;
return 2;
}
c2 = *(unsigned char*)(str+2) ^ Tx;
if(c2 & Testx)
goto bad;
if(c < T4) {
l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
if(l <= Rune2)
goto bad;
*rune = l;
return 3;
}
c3 = *(unsigned char*)(str+3) ^ Tx;
if (c3 & Testx)
goto bad;
if (c < T5) {
l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
if (l <= Rune3)
goto bad;
*rune = l;
return 4;
}
bad:
*rune = Bad;
return 1;
}
int
runetochar(char *str, const Rune *rune)
{
unsigned long c;
c = *rune;
if(c <= Rune1) {
str[0] = c;
return 1;
}
if(c <= Rune2) {
str[0] = T2 | (c >> 1*Bitx);
str[1] = Tx | (c & Maskx);
return 2;
}
if (c > Runemax)
c = Runeerror;
if (c <= Rune3) {
str[0] = T3 | (c >> 2*Bitx);
str[1] = Tx | ((c >> 1*Bitx) & Maskx);
str[2] = Tx | (c & Maskx);
return 3;
}
str[0] = T4 | (c >> 3*Bitx);
str[1] = Tx | ((c >> 2*Bitx) & Maskx);
str[2] = Tx | ((c >> 1*Bitx) & Maskx);
str[3] = Tx | (c & Maskx);
return 4;
}
int
runelen(Rune rune)
{
char str[10];
return runetochar(str, &rune);
}
int
fullrune(const char *str, int n)
{
if (n > 0) {
int c = *(unsigned char*)str;
if (c < Tx)
return 1;
if (n > 1) {
if (c < T3)
return 1;
if (n > 2) {
if (c < T4 || n > 3)
return 1;
}
}
}
return 0;
}
int
utflen(const char *s)
{
int c;
long n;
Rune rune;
n = 0;
for(;;) {
c = *(unsigned char*)s;
if(c < Runeself) {
if(c == 0)
return n;
s++;
} else
s += chartorune(&rune, s);
n++;
}
return 0;
}
char*
utfrune(const char *s, Rune c)
{
long c1;
Rune r;
int n;
if(c < Runesync)
return strchr((char*)s, c);
for(;;) {
c1 = *(unsigned char*)s;
if(c1 < Runeself) {
if(c1 == 0)
return 0;
if(c1 == c)
return (char*)s;
s++;
continue;
}
n = chartorune(&r, s);
if(r == c)
return (char*)s;
s += n;
}
return 0;
}
}