// Copyright (c) 2007, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --- // Author: Craig Silverstein // // The main purpose of this file is to patch the libc allocation // routines (malloc and friends, but also _msize and other // windows-specific libc-style routines). However, we also patch // windows routines to do accounting. We do better at the former than // the latter. Here are some comments from Paul Pluzhnikov about what // it might take to do a really good job patching windows routines to // keep track of memory usage: // // "You should intercept at least the following: // HeapCreate HeapDestroy HeapAlloc HeapReAlloc HeapFree // RtlCreateHeap RtlDestroyHeap RtlAllocateHeap RtlFreeHeap // malloc calloc realloc free // malloc_dbg calloc_dbg realloc_dbg free_dbg // Some of these call the other ones (but not always), sometimes // recursively (i.e. HeapCreate may call HeapAlloc on a different // heap, IIRC)." // // Since Paul didn't mention VirtualAllocEx, he may not have even been // considering all the mmap-like functions that windows has (or he may // just be ignoring it because he's seen we already patch it). Of the // above, we do not patch the *_dbg functions, and of the windows // functions, we only patch HeapAlloc and HeapFree. // // The *_dbg functions come into play with /MDd, /MTd, and /MLd, // probably. It may be ok to just turn off tcmalloc in those cases -- // if the user wants the windows debug malloc, they probably don't // want tcmalloc! We should also test with all of /MD, /MT, and /ML, // which we're not currently doing. // TODO(csilvers): try to do better here? Paul does conclude: // "Keeping track of all of this was a nightmare." #ifndef _WIN32 # error You should only be including windows/patch_functions.cc in a windows environment! #endif #include <config.h> #ifdef WIN32_OVERRIDE_ALLOCATORS #error This file is intended for patching allocators - use override_functions.cc instead. #endif // We use psapi. Non-MSVC systems will have to link this in themselves. #ifdef _MSC_VER #pragma comment(lib, "Psapi.lib") #endif // Make sure we always use the 'old' names of the psapi functions. #ifndef PSAPI_VERSION #define PSAPI_VERSION 1 #endif #include <windows.h> #include <stdio.h> #include <malloc.h> // for _msize and _expand #include <Psapi.h> // for EnumProcessModules, GetModuleInformation, etc. #include <set> #include <map> #include <vector> #include <base/logging.h> #include "base/spinlock.h" #include "gperftools/malloc_hook.h" #include "malloc_hook-inl.h" #include "preamble_patcher.h" // The maximum number of modules we allow to be in one executable const int kMaxModules = 8182; // These are hard-coded, unfortunately. :-( They are also probably // compiler specific. See get_mangled_names.cc, in this directory, // for instructions on how to update these names for your compiler. const char kMangledNew[] = "??2@YAPAXI@Z"; const char kMangledNewArray[] = "??_U@YAPAXI@Z"; const char kMangledDelete[] = "??3@YAXPAX@Z"; const char kMangledDeleteArray[] = "??_V@YAXPAX@Z"; const char kMangledNewNothrow[] = "??2@YAPAXIABUnothrow_t@std@@@Z"; const char kMangledNewArrayNothrow[] = "??_U@YAPAXIABUnothrow_t@std@@@Z"; const char kMangledDeleteNothrow[] = "??3@YAXPAXABUnothrow_t@std@@@Z"; const char kMangledDeleteArrayNothrow[] = "??_V@YAXPAXABUnothrow_t@std@@@Z"; // This is an unused but exported symbol that we can use to tell the // MSVC linker to bring in libtcmalloc, via the /INCLUDE linker flag. // Without this, the linker will likely decide that libtcmalloc.dll // doesn't add anything to the executable (since it does all its work // through patching, which the linker can't see), and ignore it // entirely. (The name 'tcmalloc' is already reserved for a // namespace. I'd rather export a variable named "_tcmalloc", but I // couldn't figure out how to get that to work. This function exports // the symbol "__tcmalloc".) extern "C" PERFTOOLS_DLL_DECL void _tcmalloc(); void _tcmalloc() { } // This is the version needed for windows x64, which has a different // decoration scheme which doesn't auto-add a leading underscore. extern "C" PERFTOOLS_DLL_DECL void __tcmalloc(); void __tcmalloc() { } namespace { // most everything here is in an unnamed namespace typedef void (*GenericFnPtr)(); using sidestep::PreamblePatcher; struct ModuleEntryCopy; // defined below // These functions are how we override the memory allocation // functions, just like tcmalloc.cc and malloc_hook.cc do. // This is information about the routines we're patching, for a given // module that implements libc memory routines. A single executable // can have several libc implementations running about (in different // .dll's), and we need to patch/unpatch them all. This defines // everything except the new functions we're patching in, which // are defined in LibcFunctions, below. class LibcInfo { public: LibcInfo() { memset(this, 0, sizeof(*this)); // easiest way to initialize the array } bool patched() const { return is_valid(); } void set_is_valid(bool b) { is_valid_ = b; } // According to http://msdn.microsoft.com/en-us/library/ms684229(VS.85).aspx: // "The load address of a module (lpBaseOfDll) is the same as the HMODULE // value." HMODULE hmodule() const { return reinterpret_cast<HMODULE>(const_cast<void*>(module_base_address_)); } // Populates all the windows_fn_[] vars based on our module info. // Returns false if windows_fn_ is all NULL's, because there's // nothing to patch. Also populates the rest of the module_entry // info, such as the module's name. bool PopulateWindowsFn(const ModuleEntryCopy& module_entry); protected: void CopyFrom(const LibcInfo& that) { if (this == &that) return; this->is_valid_ = that.is_valid_; memcpy(this->windows_fn_, that.windows_fn_, sizeof(windows_fn_)); this->module_base_address_ = that.module_base_address_; this->module_base_size_ = that.module_base_size_; } enum { kMalloc, kFree, kRealloc, kCalloc, kNew, kNewArray, kDelete, kDeleteArray, kNewNothrow, kNewArrayNothrow, kDeleteNothrow, kDeleteArrayNothrow, // These are windows-only functions from malloc.h k_Msize, k_Expand, // A MS CRT "internal" function, implemented using _calloc_impl k_CallocCrt, kNumFunctions }; // I'd like to put these together in a struct (perhaps in the // subclass, so we can put in perftools_fn_ as well), but vc8 seems // to have a bug where it doesn't initialize the struct properly if // we try to take the address of a function that's not yet loaded // from a dll, as is the common case for static_fn_. So we need // each to be in its own array. :-( static const char* const function_name_[kNumFunctions]; // This function is only used when statically linking the binary. // In that case, loading malloc/etc from the dll (via // PatchOneModule) won't work, since there are no dlls. Instead, // you just want to be taking the address of malloc/etc directly. // In the common, non-static-link case, these pointers will all be // NULL, since this initializer runs before msvcrt.dll is loaded. static const GenericFnPtr static_fn_[kNumFunctions]; // This is the address of the function we are going to patch // (malloc, etc). Other info about the function is in the // patch-specific subclasses, below. GenericFnPtr windows_fn_[kNumFunctions]; // This is set to true when this structure is initialized (because // we're patching a new library) and set to false when it's // uninitialized (because we've freed that library). bool is_valid_; const void *module_base_address_; size_t module_base_size_; public: // These shouldn't have to be public, since only subclasses of // LibcInfo need it, but they do. Maybe something to do with // templates. Shrug. I hide them down here so users won't see // them. :-) (OK, I also need to define ctrgProcAddress late.) bool is_valid() const { return is_valid_; } GenericFnPtr windows_fn(int ifunction) const { return windows_fn_[ifunction]; } // These three are needed by ModuleEntryCopy. static const int ctrgProcAddress = kNumFunctions; static GenericFnPtr static_fn(int ifunction) { return static_fn_[ifunction]; } static const char* const function_name(int ifunction) { return function_name_[ifunction]; } }; // Template trickiness: logically, a LibcInfo would include // Windows_malloc_, origstub_malloc_, and Perftools_malloc_: for a // given module, these three go together. And in fact, // Perftools_malloc_ may need to call origstub_malloc_, which means we // either need to change Perftools_malloc_ to take origstub_malloc_ as // an arugment -- unfortunately impossible since it needs to keep the // same API as normal malloc -- or we need to write a different // version of Perftools_malloc_ for each LibcInfo instance we create. // We choose the second route, and use templates to implement it (we // could have also used macros). So to get multiple versions // of the struct, we say "struct<1> var1; struct<2> var2;". The price // we pay is some code duplication, and more annoying, each instance // of this var is a separate type. template<int> class LibcInfoWithPatchFunctions : public LibcInfo { public: // me_info should have had PopulateWindowsFn() called on it, so the // module_* vars and windows_fn_ are set up. bool Patch(const LibcInfo& me_info); void Unpatch(); private: // This holds the original function contents after we patch the function. // This has to be defined static in the subclass, because the perftools_fns // reference origstub_fn_. static GenericFnPtr origstub_fn_[kNumFunctions]; // This is the function we want to patch in static const GenericFnPtr perftools_fn_[kNumFunctions]; static void* Perftools_malloc(size_t size) __THROW; static void Perftools_free(void* ptr) __THROW; static void* Perftools_realloc(void* ptr, size_t size) __THROW; static void* Perftools_calloc(size_t nmemb, size_t size) __THROW; static void* Perftools_new(size_t size); static void* Perftools_newarray(size_t size); static void Perftools_delete(void *ptr); static void Perftools_deletearray(void *ptr); static void* Perftools_new_nothrow(size_t size, const std::nothrow_t&) __THROW; static void* Perftools_newarray_nothrow(size_t size, const std::nothrow_t&) __THROW; static void Perftools_delete_nothrow(void *ptr, const std::nothrow_t&) __THROW; static void Perftools_deletearray_nothrow(void *ptr, const std::nothrow_t&) __THROW; static size_t Perftools__msize(void *ptr) __THROW; static void* Perftools__expand(void *ptr, size_t size) __THROW; // malloc.h also defines these functions: // _aligned_malloc, _aligned_free, // _recalloc, _aligned_offset_malloc, _aligned_realloc, _aligned_recalloc // _aligned_offset_realloc, _aligned_offset_recalloc, _malloca, _freea // But they seem pretty obscure, and I'm fine not overriding them for now. // It may be they all call into malloc/free anyway. }; // This is a subset of MODDULEENTRY32, that we need for patching. struct ModuleEntryCopy { LPVOID modBaseAddr; // the same as hmodule DWORD modBaseSize; // This is not part of MODDULEENTRY32, but is needed to avoid making // windows syscalls while we're holding patch_all_modules_lock (see // lock-inversion comments at patch_all_modules_lock definition, below). GenericFnPtr rgProcAddresses[LibcInfo::ctrgProcAddress]; ModuleEntryCopy() { modBaseAddr = NULL; modBaseSize = 0; for (int i = 0; i < sizeof(rgProcAddresses)/sizeof(*rgProcAddresses); i++) rgProcAddresses[i] = LibcInfo::static_fn(i); } ModuleEntryCopy(const MODULEINFO& mi) { this->modBaseAddr = mi.lpBaseOfDll; this->modBaseSize = mi.SizeOfImage; LPVOID modEndAddr = (char*)mi.lpBaseOfDll + mi.SizeOfImage; for (int i = 0; i < sizeof(rgProcAddresses)/sizeof(*rgProcAddresses); i++) { FARPROC target = ::GetProcAddress( reinterpret_cast<const HMODULE>(mi.lpBaseOfDll), LibcInfo::function_name(i)); // Sometimes a DLL forwards a function to a function in another // DLL. We don't want to patch those forwarded functions -- // they'll get patched when the other DLL is processed. if (target >= modBaseAddr && target < modEndAddr) rgProcAddresses[i] = (GenericFnPtr)target; else rgProcAddresses[i] = (GenericFnPtr)NULL; } } }; // This class is easier because there's only one of them. class WindowsInfo { public: void Patch(); void Unpatch(); private: // TODO(csilvers): should we be patching GlobalAlloc/LocalAlloc instead, // for pre-XP systems? enum { kHeapAlloc, kHeapFree, kVirtualAllocEx, kVirtualFreeEx, kMapViewOfFileEx, kUnmapViewOfFile, kLoadLibraryExW, kFreeLibrary, kNumFunctions }; struct FunctionInfo { const char* const name; // name of fn in a module (eg "malloc") GenericFnPtr windows_fn; // the fn whose name we call (&malloc) GenericFnPtr origstub_fn; // original fn contents after we patch const GenericFnPtr perftools_fn; // fn we want to patch in }; static FunctionInfo function_info_[kNumFunctions]; // A Windows-API equivalent of malloc and free static LPVOID WINAPI Perftools_HeapAlloc(HANDLE hHeap, DWORD dwFlags, DWORD_PTR dwBytes); static BOOL WINAPI Perftools_HeapFree(HANDLE hHeap, DWORD dwFlags, LPVOID lpMem); // A Windows-API equivalent of mmap and munmap, for "anonymous regions" static LPVOID WINAPI Perftools_VirtualAllocEx(HANDLE process, LPVOID address, SIZE_T size, DWORD type, DWORD protect); static BOOL WINAPI Perftools_VirtualFreeEx(HANDLE process, LPVOID address, SIZE_T size, DWORD type); // A Windows-API equivalent of mmap and munmap, for actual files static LPVOID WINAPI Perftools_MapViewOfFileEx(HANDLE hFileMappingObject, DWORD dwDesiredAccess, DWORD dwFileOffsetHigh, DWORD dwFileOffsetLow, SIZE_T dwNumberOfBytesToMap, LPVOID lpBaseAddress); static BOOL WINAPI Perftools_UnmapViewOfFile(LPCVOID lpBaseAddress); // We don't need the other 3 variants because they all call this one. */ static HMODULE WINAPI Perftools_LoadLibraryExW(LPCWSTR lpFileName, HANDLE hFile, DWORD dwFlags); static BOOL WINAPI Perftools_FreeLibrary(HMODULE hLibModule); }; // If you run out, just add a few more to the array. You'll also need // to update the switch statement in PatchOneModule(), and the list in // UnpatchWindowsFunctions(). // main_executable and main_executable_windows are two windows into // the same executable. One is responsible for patching the libc // routines that live in the main executable (if any) to use tcmalloc; // the other is responsible for patching the windows routines like // HeapAlloc/etc to use tcmalloc. static LibcInfoWithPatchFunctions<0> main_executable; static LibcInfoWithPatchFunctions<1> libc1; static LibcInfoWithPatchFunctions<2> libc2; static LibcInfoWithPatchFunctions<3> libc3; static LibcInfoWithPatchFunctions<4> libc4; static LibcInfoWithPatchFunctions<5> libc5; static LibcInfoWithPatchFunctions<6> libc6; static LibcInfoWithPatchFunctions<7> libc7; static LibcInfoWithPatchFunctions<8> libc8; static LibcInfo* g_module_libcs[] = { &libc1, &libc2, &libc3, &libc4, &libc5, &libc6, &libc7, &libc8 }; static WindowsInfo main_executable_windows; const char* const LibcInfo::function_name_[] = { "malloc", "free", "realloc", "calloc", kMangledNew, kMangledNewArray, kMangledDelete, kMangledDeleteArray, // Ideally we should patch the nothrow versions of new/delete, but // at least in msvcrt, nothrow-new machine-code is of a type we // can't patch. Since these are relatively rare, I'm hoping it's ok // not to patch them. (NULL name turns off patching.) NULL, // kMangledNewNothrow, NULL, // kMangledNewArrayNothrow, NULL, // kMangledDeleteNothrow, NULL, // kMangledDeleteArrayNothrow, "_msize", "_expand", "_calloc_crt", }; // For mingw, I can't patch the new/delete here, because the // instructions are too small to patch. Luckily, they're so small // because all they do is call into malloc/free, so they still end up // calling tcmalloc routines, and we don't actually lose anything // (except maybe some stacktrace goodness) by not patching. const GenericFnPtr LibcInfo::static_fn_[] = { (GenericFnPtr)&::malloc, (GenericFnPtr)&::free, (GenericFnPtr)&::realloc, (GenericFnPtr)&::calloc, #ifdef __MINGW32__ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, #else (GenericFnPtr)(void*(*)(size_t))&::operator new, (GenericFnPtr)(void*(*)(size_t))&::operator new[], (GenericFnPtr)(void(*)(void*))&::operator delete, (GenericFnPtr)(void(*)(void*))&::operator delete[], (GenericFnPtr) (void*(*)(size_t, struct std::nothrow_t const &))&::operator new, (GenericFnPtr) (void*(*)(size_t, struct std::nothrow_t const &))&::operator new[], (GenericFnPtr) (void(*)(void*, struct std::nothrow_t const &))&::operator delete, (GenericFnPtr) (void(*)(void*, struct std::nothrow_t const &))&::operator delete[], #endif (GenericFnPtr)&::_msize, (GenericFnPtr)&::_expand, (GenericFnPtr)&::calloc, }; template<int T> GenericFnPtr LibcInfoWithPatchFunctions<T>::origstub_fn_[] = { // This will get filled in at run-time, as patching is done. }; template<int T> const GenericFnPtr LibcInfoWithPatchFunctions<T>::perftools_fn_[] = { (GenericFnPtr)&Perftools_malloc, (GenericFnPtr)&Perftools_free, (GenericFnPtr)&Perftools_realloc, (GenericFnPtr)&Perftools_calloc, (GenericFnPtr)&Perftools_new, (GenericFnPtr)&Perftools_newarray, (GenericFnPtr)&Perftools_delete, (GenericFnPtr)&Perftools_deletearray, (GenericFnPtr)&Perftools_new_nothrow, (GenericFnPtr)&Perftools_newarray_nothrow, (GenericFnPtr)&Perftools_delete_nothrow, (GenericFnPtr)&Perftools_deletearray_nothrow, (GenericFnPtr)&Perftools__msize, (GenericFnPtr)&Perftools__expand, (GenericFnPtr)&Perftools_calloc, }; /*static*/ WindowsInfo::FunctionInfo WindowsInfo::function_info_[] = { { "HeapAlloc", NULL, NULL, (GenericFnPtr)&Perftools_HeapAlloc }, { "HeapFree", NULL, NULL, (GenericFnPtr)&Perftools_HeapFree }, { "VirtualAllocEx", NULL, NULL, (GenericFnPtr)&Perftools_VirtualAllocEx }, { "VirtualFreeEx", NULL, NULL, (GenericFnPtr)&Perftools_VirtualFreeEx }, { "MapViewOfFileEx", NULL, NULL, (GenericFnPtr)&Perftools_MapViewOfFileEx }, { "UnmapViewOfFile", NULL, NULL, (GenericFnPtr)&Perftools_UnmapViewOfFile }, { "LoadLibraryExW", NULL, NULL, (GenericFnPtr)&Perftools_LoadLibraryExW }, { "FreeLibrary", NULL, NULL, (GenericFnPtr)&Perftools_FreeLibrary }, }; bool LibcInfo::PopulateWindowsFn(const ModuleEntryCopy& module_entry) { // First, store the location of the function to patch before // patching it. If none of these functions are found in the module, // then this module has no libc in it, and we just return false. for (int i = 0; i < kNumFunctions; i++) { if (!function_name_[i]) // we can turn off patching by unsetting name continue; // The ::GetProcAddress calls were done in the ModuleEntryCopy // constructor, so we don't have to make any windows calls here. const GenericFnPtr fn = module_entry.rgProcAddresses[i]; if (fn) { windows_fn_[i] = PreamblePatcher::ResolveTarget(fn); } } // Some modules use the same function pointer for new and new[]. If // we find that, set one of the pointers to NULL so we don't double- // patch. Same may happen with new and nothrow-new, or even new[] // and nothrow-new. It's easiest just to check each fn-ptr against // every other. for (int i = 0; i < kNumFunctions; i++) { for (int j = i+1; j < kNumFunctions; j++) { if (windows_fn_[i] == windows_fn_[j]) { // We NULL the later one (j), so as to minimize the chances we // NULL kFree and kRealloc. See comments below. This is fragile! windows_fn_[j] = NULL; } } } // There's always a chance that our module uses the same function // as another module that we've already loaded. In that case, we // need to set our windows_fn to NULL, to avoid double-patching. for (int ifn = 0; ifn < kNumFunctions; ifn++) { for (int imod = 0; imod < sizeof(g_module_libcs)/sizeof(*g_module_libcs); imod++) { if (g_module_libcs[imod]->is_valid() && this->windows_fn(ifn) == g_module_libcs[imod]->windows_fn(ifn)) { windows_fn_[ifn] = NULL; } } } bool found_non_null = false; for (int i = 0; i < kNumFunctions; i++) { if (windows_fn_[i]) found_non_null = true; } if (!found_non_null) return false; // It's important we didn't NULL out windows_fn_[kFree] or [kRealloc]. // The reason is, if those are NULL-ed out, we'll never patch them // and thus never get an origstub_fn_ value for them, and when we // try to call origstub_fn_[kFree/kRealloc] in Perftools_free and // Perftools_realloc, below, it will fail. We could work around // that by adding a pointer from one patch-unit to the other, but we // haven't needed to yet. CHECK(windows_fn_[kFree]); CHECK(windows_fn_[kRealloc]); // OK, we successfully populated. Let's store our member information. module_base_address_ = module_entry.modBaseAddr; module_base_size_ = module_entry.modBaseSize; return true; } template<int T> bool LibcInfoWithPatchFunctions<T>::Patch(const LibcInfo& me_info) { CopyFrom(me_info); // copies the module_entry and the windows_fn_ array for (int i = 0; i < kNumFunctions; i++) { if (windows_fn_[i] && windows_fn_[i] != perftools_fn_[i]) { // if origstub_fn_ is not NULL, it's left around from a previous // patch. We need to set it to NULL for the new Patch call. // Since we've patched Unpatch() not to delete origstub_fn_ (it // causes problems in some contexts, though obviously not this // one), we should delete it now, before setting it to NULL. // NOTE: casting from a function to a pointer is contra the C++ // spec. It's not safe on IA64, but is on i386. We use // a C-style cast here to emphasize this is not legal C++. delete[] (char*)(origstub_fn_[i]); origstub_fn_[i] = NULL; // Patch() will fill this in CHECK_EQ(sidestep::SIDESTEP_SUCCESS, PreamblePatcher::Patch(windows_fn_[i], perftools_fn_[i], &origstub_fn_[i])); } } set_is_valid(true); return true; } template<int T> void LibcInfoWithPatchFunctions<T>::Unpatch() { // We have to cast our GenericFnPtrs to void* for unpatch. This is // contra the C++ spec; we use C-style casts to empahsize that. for (int i = 0; i < kNumFunctions; i++) { if (windows_fn_[i]) CHECK_EQ(sidestep::SIDESTEP_SUCCESS, PreamblePatcher::Unpatch((void*)windows_fn_[i], (void*)perftools_fn_[i], (void*)origstub_fn_[i])); } set_is_valid(false); } void WindowsInfo::Patch() { HMODULE hkernel32 = ::GetModuleHandleA("kernel32"); CHECK_NE(hkernel32, NULL); // Unlike for libc, we know these exist in our module, so we can get // and patch at the same time. for (int i = 0; i < kNumFunctions; i++) { function_info_[i].windows_fn = (GenericFnPtr) ::GetProcAddress(hkernel32, function_info_[i].name); // If origstub_fn is not NULL, it's left around from a previous // patch. We need to set it to NULL for the new Patch call. // Since we've patched Unpatch() not to delete origstub_fn_ (it // causes problems in some contexts, though obviously not this // one), we should delete it now, before setting it to NULL. // NOTE: casting from a function to a pointer is contra the C++ // spec. It's not safe on IA64, but is on i386. We use // a C-style cast here to emphasize this is not legal C++. delete[] (char*)(function_info_[i].origstub_fn); function_info_[i].origstub_fn = NULL; // Patch() will fill this in CHECK_EQ(sidestep::SIDESTEP_SUCCESS, PreamblePatcher::Patch(function_info_[i].windows_fn, function_info_[i].perftools_fn, &function_info_[i].origstub_fn)); } } void WindowsInfo::Unpatch() { // We have to cast our GenericFnPtrs to void* for unpatch. This is // contra the C++ spec; we use C-style casts to empahsize that. for (int i = 0; i < kNumFunctions; i++) { CHECK_EQ(sidestep::SIDESTEP_SUCCESS, PreamblePatcher::Unpatch((void*)function_info_[i].windows_fn, (void*)function_info_[i].perftools_fn, (void*)function_info_[i].origstub_fn)); } } // You should hold the patch_all_modules_lock when calling this. void PatchOneModuleLocked(const LibcInfo& me_info) { // If we don't already have info on this module, let's add it. This // is where we're sad that each libcX has a different type, so we // can't use an array; instead, we have to use a switch statement. // Patch() returns false if there were no libc functions in the module. for (int i = 0; i < sizeof(g_module_libcs)/sizeof(*g_module_libcs); i++) { if (!g_module_libcs[i]->is_valid()) { // found an empty spot to add! switch (i) { case 0: libc1.Patch(me_info); return; case 1: libc2.Patch(me_info); return; case 2: libc3.Patch(me_info); return; case 3: libc4.Patch(me_info); return; case 4: libc5.Patch(me_info); return; case 5: libc6.Patch(me_info); return; case 6: libc7.Patch(me_info); return; case 7: libc8.Patch(me_info); return; } } } printf("PERFTOOLS ERROR: Too many modules containing libc in this executable\n"); } void PatchMainExecutableLocked() { if (main_executable.patched()) return; // main executable has already been patched ModuleEntryCopy fake_module_entry; // make a fake one to pass into Patch() // No need to call PopulateModuleEntryProcAddresses on the main executable. main_executable.PopulateWindowsFn(fake_module_entry); main_executable.Patch(main_executable); } // This lock is subject to a subtle and annoying lock inversion // problem: it may interact badly with unknown internal windows locks. // In particular, windows may be holding a lock when it calls // LoadLibraryExW and FreeLibrary, which we've patched. We have those // routines call PatchAllModules, which acquires this lock. If we // make windows system calls while holding this lock, those system // calls may need the internal windows locks that are being held in // the call to LoadLibraryExW, resulting in deadlock. The solution is // to be very careful not to call *any* windows routines while holding // patch_all_modules_lock, inside PatchAllModules(). static SpinLock patch_all_modules_lock(SpinLock::LINKER_INITIALIZED); // last_loaded: The set of modules that were loaded the last time // PatchAllModules was called. This is an optimization for only // looking at modules that were added or removed from the last call. static std::set<HMODULE> *g_last_loaded; // Iterates over all the modules currently loaded by the executable, // according to windows, and makes sure they're all patched. Most // modules will already be in loaded_modules, meaning we have already // loaded and either patched them or determined they did not need to // be patched. Others will not, which means we need to patch them // (if necessary). Finally, we have to go through the existing // g_module_libcs and see if any of those are *not* in the modules // currently loaded by the executable. If so, we need to invalidate // them. Returns true if we did any work (patching or invalidating), // false if we were a noop. May update loaded_modules as well. // NOTE: you must hold the patch_all_modules_lock to access loaded_modules. bool PatchAllModules() { std::vector<ModuleEntryCopy> modules; bool made_changes = false; const HANDLE hCurrentProcess = GetCurrentProcess(); DWORD num_modules = 0; HMODULE hModules[kMaxModules]; // max # of modules we support in one process if (!::EnumProcessModules(hCurrentProcess, hModules, sizeof(hModules), &num_modules)) { num_modules = 0; } // EnumProcessModules actually set the bytes written into hModules, // so we need to divide to make num_modules actually be a module-count. num_modules /= sizeof(*hModules); if (num_modules >= kMaxModules) { printf("PERFTOOLS ERROR: Too many modules in this executable to try" " to patch them all (if you need to, raise kMaxModules in" " patch_functions.cc).\n"); num_modules = kMaxModules; } // Now we handle the unpatching of modules we have in g_module_libcs // but that were not found in EnumProcessModules. We need to // invalidate them. To speed that up, we store the EnumProcessModules // output in a set. // At the same time, we prepare for the adding of new modules, by // removing from hModules all the modules we know we've already // patched (or decided don't need to be patched). At the end, // hModules will hold only the modules that we need to consider patching. std::set<HMODULE> currently_loaded_modules; { SpinLockHolder h(&patch_all_modules_lock); if (!g_last_loaded) g_last_loaded = new std::set<HMODULE>; // At the end of this loop, currently_loaded_modules contains the // full list of EnumProcessModules, and hModules just the ones we // haven't handled yet. for (int i = 0; i < num_modules; ) { currently_loaded_modules.insert(hModules[i]); if (g_last_loaded->count(hModules[i]) > 0) { hModules[i] = hModules[--num_modules]; // replace element i with tail } else { i++; // keep element i } } // Now we do the unpatching/invalidation. for (int i = 0; i < sizeof(g_module_libcs)/sizeof(*g_module_libcs); i++) { if (g_module_libcs[i]->patched() && currently_loaded_modules.count(g_module_libcs[i]->hmodule()) == 0) { // Means g_module_libcs[i] is no longer loaded (no me32 matched). // We could call Unpatch() here, but why bother? The module // has gone away, so nobody is going to call into it anyway. g_module_libcs[i]->set_is_valid(false); made_changes = true; } } // Update the loaded module cache. g_last_loaded->swap(currently_loaded_modules); } // Now that we know what modules are new, let's get the info we'll // need to patch them. Note this *cannot* be done while holding the // lock, since it needs to make windows calls (see the lock-inversion // comments before the definition of patch_all_modules_lock). MODULEINFO mi; for (int i = 0; i < num_modules; i++) { if (::GetModuleInformation(hCurrentProcess, hModules[i], &mi, sizeof(mi))) modules.push_back(ModuleEntryCopy(mi)); } // Now we can do the patching of new modules. { SpinLockHolder h(&patch_all_modules_lock); for (std::vector<ModuleEntryCopy>::iterator it = modules.begin(); it != modules.end(); ++it) { LibcInfo libc_info; if (libc_info.PopulateWindowsFn(*it)) { // true==module has libc routines PatchOneModuleLocked(libc_info); made_changes = true; } } // Now that we've dealt with the modules (dlls), update the main // executable. We do this last because PatchMainExecutableLocked // wants to look at how other modules were patched. if (!main_executable.patched()) { PatchMainExecutableLocked(); made_changes = true; } } // TODO(csilvers): for this to be reliable, we need to also take // into account if we *would* have patched any modules had they not // already been loaded. (That is, made_changes should ignore // g_last_loaded.) return made_changes; } } // end unnamed namespace // --------------------------------------------------------------------- // Now that we've done all the patching machinery, let's actually // define the functions we're patching in. Mostly these are // simple wrappers around the do_* routines in tcmalloc.cc. // // In fact, we #include tcmalloc.cc to get at the tcmalloc internal // do_* functions, the better to write our own hook functions. // U-G-L-Y, I know. But the alternatives are, perhaps, worse. This // also lets us define _msize(), _expand(), and other windows-specific // functions here, using tcmalloc internals, without polluting // tcmalloc.cc. // ------------------------------------------------------------------- // TODO(csilvers): refactor tcmalloc.cc into two files, so I can link // against the file with do_malloc, and ignore the one with malloc. #include "tcmalloc.cc" template<int T> void* LibcInfoWithPatchFunctions<T>::Perftools_malloc(size_t size) __THROW { void* result = do_malloc_or_cpp_alloc(size); MallocHook::InvokeNewHook(result, size); return result; } template<int T> void LibcInfoWithPatchFunctions<T>::Perftools_free(void* ptr) __THROW { MallocHook::InvokeDeleteHook(ptr); // This calls the windows free if do_free decides ptr was not // allocated by tcmalloc. Note it calls the origstub_free from // *this* templatized instance of LibcInfo. See "template // trickiness" above. do_free_with_callback(ptr, (void (*)(void*))origstub_fn_[kFree]); } template<int T> void* LibcInfoWithPatchFunctions<T>::Perftools_realloc( void* old_ptr, size_t new_size) __THROW { if (old_ptr == NULL) { void* result = do_malloc_or_cpp_alloc(new_size); MallocHook::InvokeNewHook(result, new_size); return result; } if (new_size == 0) { MallocHook::InvokeDeleteHook(old_ptr); do_free_with_callback(old_ptr, (void (*)(void*))origstub_fn_[kFree]); return NULL; } return do_realloc_with_callback( old_ptr, new_size, (void (*)(void*))origstub_fn_[kFree], (size_t (*)(const void*))origstub_fn_[k_Msize]); } template<int T> void* LibcInfoWithPatchFunctions<T>::Perftools_calloc( size_t n, size_t elem_size) __THROW { void* result = do_calloc(n, elem_size); MallocHook::InvokeNewHook(result, n * elem_size); return result; } template<int T> void* LibcInfoWithPatchFunctions<T>::Perftools_new(size_t size) { void* p = cpp_alloc(size, false); MallocHook::InvokeNewHook(p, size); return p; } template<int T> void* LibcInfoWithPatchFunctions<T>::Perftools_newarray(size_t size) { void* p = cpp_alloc(size, false); MallocHook::InvokeNewHook(p, size); return p; } template<int T> void LibcInfoWithPatchFunctions<T>::Perftools_delete(void *p) { MallocHook::InvokeDeleteHook(p); do_free_with_callback(p, (void (*)(void*))origstub_fn_[kFree]); } template<int T> void LibcInfoWithPatchFunctions<T>::Perftools_deletearray(void *p) { MallocHook::InvokeDeleteHook(p); do_free_with_callback(p, (void (*)(void*))origstub_fn_[kFree]); } template<int T> void* LibcInfoWithPatchFunctions<T>::Perftools_new_nothrow( size_t size, const std::nothrow_t&) __THROW { void* p = cpp_alloc(size, true); MallocHook::InvokeNewHook(p, size); return p; } template<int T> void* LibcInfoWithPatchFunctions<T>::Perftools_newarray_nothrow( size_t size, const std::nothrow_t&) __THROW { void* p = cpp_alloc(size, true); MallocHook::InvokeNewHook(p, size); return p; } template<int T> void LibcInfoWithPatchFunctions<T>::Perftools_delete_nothrow( void *p, const std::nothrow_t&) __THROW { MallocHook::InvokeDeleteHook(p); do_free_with_callback(p, (void (*)(void*))origstub_fn_[kFree]); } template<int T> void LibcInfoWithPatchFunctions<T>::Perftools_deletearray_nothrow( void *p, const std::nothrow_t&) __THROW { MallocHook::InvokeDeleteHook(p); do_free_with_callback(p, (void (*)(void*))origstub_fn_[kFree]); } // _msize() lets you figure out how much space is reserved for a // pointer, in Windows. Even if applications don't call it, any DLL // with global constructors will call (transitively) something called // __dllonexit_lk in order to make sure the destructors get called // when the dll unloads. And that will call msize -- horrible things // can ensue if this is not hooked. Other parts of libc may also call // this internally. template<int T> size_t LibcInfoWithPatchFunctions<T>::Perftools__msize(void* ptr) __THROW { return GetSizeWithCallback(ptr, (size_t (*)(const void*))origstub_fn_[k_Msize]); } // We need to define this because internal windows functions like to // call into it(?). _expand() is like realloc but doesn't move the // pointer. We punt, which will cause callers to fall back on realloc. template<int T> void* LibcInfoWithPatchFunctions<T>::Perftools__expand(void *ptr, size_t size) __THROW { return NULL; } LPVOID WINAPI WindowsInfo::Perftools_HeapAlloc(HANDLE hHeap, DWORD dwFlags, DWORD_PTR dwBytes) { LPVOID result = ((LPVOID (WINAPI *)(HANDLE, DWORD, DWORD_PTR)) function_info_[kHeapAlloc].origstub_fn)( hHeap, dwFlags, dwBytes); MallocHook::InvokeNewHook(result, dwBytes); return result; } BOOL WINAPI WindowsInfo::Perftools_HeapFree(HANDLE hHeap, DWORD dwFlags, LPVOID lpMem) { MallocHook::InvokeDeleteHook(lpMem); return ((BOOL (WINAPI *)(HANDLE, DWORD, LPVOID)) function_info_[kHeapFree].origstub_fn)( hHeap, dwFlags, lpMem); } LPVOID WINAPI WindowsInfo::Perftools_VirtualAllocEx(HANDLE process, LPVOID address, SIZE_T size, DWORD type, DWORD protect) { LPVOID result = ((LPVOID (WINAPI *)(HANDLE, LPVOID, SIZE_T, DWORD, DWORD)) function_info_[kVirtualAllocEx].origstub_fn)( process, address, size, type, protect); // VirtualAllocEx() seems to be the Windows equivalent of mmap() MallocHook::InvokeMmapHook(result, address, size, protect, type, -1, 0); return result; } BOOL WINAPI WindowsInfo::Perftools_VirtualFreeEx(HANDLE process, LPVOID address, SIZE_T size, DWORD type) { MallocHook::InvokeMunmapHook(address, size); return ((BOOL (WINAPI *)(HANDLE, LPVOID, SIZE_T, DWORD)) function_info_[kVirtualFreeEx].origstub_fn)( process, address, size, type); } LPVOID WINAPI WindowsInfo::Perftools_MapViewOfFileEx( HANDLE hFileMappingObject, DWORD dwDesiredAccess, DWORD dwFileOffsetHigh, DWORD dwFileOffsetLow, SIZE_T dwNumberOfBytesToMap, LPVOID lpBaseAddress) { // For this function pair, you always deallocate the full block of // data that you allocate, so NewHook/DeleteHook is the right API. LPVOID result = ((LPVOID (WINAPI *)(HANDLE, DWORD, DWORD, DWORD, SIZE_T, LPVOID)) function_info_[kMapViewOfFileEx].origstub_fn)( hFileMappingObject, dwDesiredAccess, dwFileOffsetHigh, dwFileOffsetLow, dwNumberOfBytesToMap, lpBaseAddress); MallocHook::InvokeNewHook(result, dwNumberOfBytesToMap); return result; } BOOL WINAPI WindowsInfo::Perftools_UnmapViewOfFile(LPCVOID lpBaseAddress) { MallocHook::InvokeDeleteHook(lpBaseAddress); return ((BOOL (WINAPI *)(LPCVOID)) function_info_[kUnmapViewOfFile].origstub_fn)( lpBaseAddress); } // g_load_map holds a copy of windows' refcount for how many times // each currently loaded module has been loaded and unloaded. We use // it as an optimization when the same module is loaded more than // once: as long as the refcount stays above 1, we don't need to worry // about patching because it's already patched. Likewise, we don't // need to unpatch until the refcount drops to 0. load_map is // maintained in LoadLibraryExW and FreeLibrary, and only covers // modules explicitly loaded/freed via those interfaces. static std::map<HMODULE, int>* g_load_map = NULL; HMODULE WINAPI WindowsInfo::Perftools_LoadLibraryExW(LPCWSTR lpFileName, HANDLE hFile, DWORD dwFlags) { HMODULE rv; // Check to see if the modules is already loaded, flag 0 gets a // reference if it was loaded. If it was loaded no need to call // PatchAllModules, just increase the reference count to match // what GetModuleHandleExW does internally inside windows. if (::GetModuleHandleExW(0, lpFileName, &rv)) { return rv; } else { // Not already loaded, so load it. rv = ((HMODULE (WINAPI *)(LPCWSTR, HANDLE, DWORD)) function_info_[kLoadLibraryExW].origstub_fn)( lpFileName, hFile, dwFlags); // This will patch any newly loaded libraries, if patching needs // to be done. PatchAllModules(); return rv; } } BOOL WINAPI WindowsInfo::Perftools_FreeLibrary(HMODULE hLibModule) { BOOL rv = ((BOOL (WINAPI *)(HMODULE)) function_info_[kFreeLibrary].origstub_fn)(hLibModule); // Check to see if the module is still loaded by passing the base // address and seeing if it comes back with the same address. If it // is the same address it's still loaded, so the FreeLibrary() call // was a noop, and there's no need to redo the patching. HMODULE owner = NULL; BOOL result = ::GetModuleHandleExW( (GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT), (LPCWSTR)hLibModule, &owner); if (result && owner == hLibModule) return rv; PatchAllModules(); // this will fix up the list of patched libraries return rv; } // --------------------------------------------------------------------- // PatchWindowsFunctions() // This is the function that is exposed to the outside world. // It should be called before the program becomes multi-threaded, // since main_executable_windows.Patch() is not thread-safe. // --------------------------------------------------------------------- void PatchWindowsFunctions() { // This does the libc patching in every module, and the main executable. PatchAllModules(); main_executable_windows.Patch(); } #if 0 // It's possible to unpatch all the functions when we are exiting. // The idea is to handle properly windows-internal data that is // allocated before PatchWindowsFunctions is called. If all // destruction happened in reverse order from construction, then we // could call UnpatchWindowsFunctions at just the right time, so that // that early-allocated data would be freed using the windows // allocation functions rather than tcmalloc. The problem is that // windows allocates some structures lazily, so it would allocate them // late (using tcmalloc) and then try to deallocate them late as well. // So instead of unpatching, we just modify all the tcmalloc routines // so they call through to the libc rountines if the memory in // question doesn't seem to have been allocated with tcmalloc. I keep // this unpatch code around for reference. void UnpatchWindowsFunctions() { // We need to go back to the system malloc/etc at global destruct time, // so objects that were constructed before tcmalloc, using the system // malloc, can destroy themselves using the system free. This depends // on DLLs unloading in the reverse order in which they load! // // We also go back to the default HeapAlloc/etc, just for consistency. // Who knows, it may help avoid weird bugs in some situations. main_executable_windows.Unpatch(); main_executable.Unpatch(); if (libc1.is_valid()) libc1.Unpatch(); if (libc2.is_valid()) libc2.Unpatch(); if (libc3.is_valid()) libc3.Unpatch(); if (libc4.is_valid()) libc4.Unpatch(); if (libc5.is_valid()) libc5.Unpatch(); if (libc6.is_valid()) libc6.Unpatch(); if (libc7.is_valid()) libc7.Unpatch(); if (libc8.is_valid()) libc8.Unpatch(); } #endif