This source file includes following definitions.
- at
- pop_back
- push_back
- back
- begin
- begin
- clear
#include "cc/layers/layer_lists.h"
#include "cc/layers/layer.h"
namespace cc {
RenderSurfaceLayerList::RenderSurfaceLayerList() {}
RenderSurfaceLayerList::~RenderSurfaceLayerList() {
for (size_t i = 0; i < size(); ++i)
at(size() - 1 - i)->ClearRenderSurface();
}
Layer* RenderSurfaceLayerList::at(size_t i) const {
return list_.at(i);
}
void RenderSurfaceLayerList::pop_back() {
list_.pop_back();
}
void RenderSurfaceLayerList::push_back(const scoped_refptr<Layer>& layer) {
list_.push_back(layer);
}
Layer* RenderSurfaceLayerList::back() {
return list_.back();
}
size_t RenderSurfaceLayerList::size() const {
return list_.size();
}
scoped_refptr<Layer>& RenderSurfaceLayerList::operator[](size_t i) {
return list_[i];
}
const scoped_refptr<Layer>& RenderSurfaceLayerList::operator[](size_t i) const {
return list_[i];
}
LayerList::iterator RenderSurfaceLayerList::begin() {
return list_.begin();
}
LayerList::iterator RenderSurfaceLayerList::end() {
return list_.end();
}
LayerList::const_iterator RenderSurfaceLayerList::begin() const {
return list_.begin();
}
LayerList::const_iterator RenderSurfaceLayerList::end() const {
return list_.end();
}
void RenderSurfaceLayerList::clear() {
for (size_t i = 0; i < list_.size(); ++i)
DCHECK(!list_[i]->render_surface());
list_.clear();
}
}