// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file defines structs to accumulate memory allocation and deallocation // counts. These structs are commonly used for malloc (in HeapProfileTable) // and mmap (in MemoryRegionMap). // A bucket is data structure for heap profiling to store a pair of a stack // trace and counts of (de)allocation. Buckets are stored in a hash table // which is declared as "HeapProfileBucket**". // // A hash value is computed from a stack trace. Collision in the hash table // is resolved by separate chaining with linked lists. The links in the list // are implemented with the member "HeapProfileBucket* next". // // A structure of a hash table HeapProfileBucket** bucket_table would be like: // bucket_table[0] => NULL // bucket_table[1] => HeapProfileBucket() => HeapProfileBucket() => NULL // ... // bucket_table[i] => HeapProfileBucket() => NULL // ... // bucket_table[n] => HeapProfileBucket() => NULL #ifndef HEAP_PROFILE_STATS_H_ #define HEAP_PROFILE_STATS_H_ struct HeapProfileStats { // Returns true if the two HeapProfileStats are semantically equal. bool Equivalent(const HeapProfileStats& other) const { return allocs - frees == other.allocs - other.frees && alloc_size - free_size == other.alloc_size - other.free_size; } int32 allocs; // Number of allocation calls. int32 frees; // Number of free calls. int64 alloc_size; // Total size of all allocated objects so far. int64 free_size; // Total size of all freed objects so far. }; // Allocation and deallocation statistics per each stack trace. struct HeapProfileBucket : public HeapProfileStats { // Longest stack trace we record. static const int kMaxStackDepth = 32; uintptr_t hash; // Hash value of the stack trace. int depth; // Depth of stack trace. const void** stack; // Stack trace. HeapProfileBucket* next; // Next entry in hash-table. }; #endif // HEAP_PROFILE_STATS_H_