// Copyright 2011 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Multi-threaded worker // // Author: Skal (pascal.massimino@gmail.com) #ifndef WEBP_UTILS_THREAD_H_ #define WEBP_UTILS_THREAD_H_ #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef __cplusplus extern "C" { #endif #ifdef WEBP_USE_THREAD #if defined(_WIN32) #include <windows.h> typedef HANDLE pthread_t; typedef CRITICAL_SECTION pthread_mutex_t; typedef struct { HANDLE waiting_sem_; HANDLE received_sem_; HANDLE signal_event_; } pthread_cond_t; #else #include <pthread.h> #endif /* _WIN32 */ #endif /* WEBP_USE_THREAD */ // State of the worker thread object typedef enum { NOT_OK = 0, // object is unusable OK, // ready to work WORK // busy finishing the current task } WebPWorkerStatus; // Function to be called by the worker thread. Takes two opaque pointers as // arguments (data1 and data2), and should return false in case of error. typedef int (*WebPWorkerHook)(void*, void*); // Synchronize object used to launch job in the worker thread typedef struct { #ifdef WEBP_USE_THREAD pthread_mutex_t mutex_; pthread_cond_t condition_; pthread_t thread_; #endif WebPWorkerStatus status_; WebPWorkerHook hook; // hook to call void* data1; // first argument passed to 'hook' void* data2; // second argument passed to 'hook' int had_error; // return value of the last call to 'hook' } WebPWorker; // Must be called first, before any other method. void WebPWorkerInit(WebPWorker* const worker); // Must be called to initialize the object and spawn the thread. Re-entrant. // Will potentially launch the thread. Returns false in case of error. int WebPWorkerReset(WebPWorker* const worker); // Makes sure the previous work is finished. Returns true if worker->had_error // was not set and no error condition was triggered by the working thread. int WebPWorkerSync(WebPWorker* const worker); // Triggers the thread to call hook() with data1 and data2 argument. These // hook/data1/data2 can be changed at any time before calling this function, // but not be changed afterward until the next call to WebPWorkerSync(). void WebPWorkerLaunch(WebPWorker* const worker); // This function is similar to WebPWorkerLaunch() except that it calls the // hook directly instead of using a thread. Convenient to bypass the thread // mechanism while still using the WebPWorker structs. WebPWorkerSync() must // still be called afterward (for error reporting). void WebPWorkerExecute(WebPWorker* const worker); // Kill the thread and terminate the object. To use the object again, one // must call WebPWorkerReset() again. void WebPWorkerEnd(WebPWorker* const worker); //------------------------------------------------------------------------------ #ifdef __cplusplus } // extern "C" #endif #endif /* WEBP_UTILS_THREAD_H_ */