// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Filter performs filtering on data streams. Sample usage: // // IStream* pre_filter_source; // ... // Filter* filter = Filter::Factory(filter_type, size); // int pre_filter_data_len = filter->stream_buffer_size(); // pre_filter_source->read(filter->stream_buffer(), pre_filter_data_len); // // filter->FlushStreamBuffer(pre_filter_data_len); // // char post_filter_buf[kBufferSize]; // int post_filter_data_len = kBufferSize; // filter->ReadFilteredData(post_filter_buf, &post_filter_data_len); // // To filter a data stream, the caller first gets filter's stream_buffer_ // through its accessor and fills in stream_buffer_ with pre-filter data, next // calls FlushStreamBuffer to notify Filter, then calls ReadFilteredData // repeatedly to get all the filtered data. After all data have been fitlered // and read out, the caller may fill in stream_buffer_ again. This // WriteBuffer-Flush-Read cycle is repeated until reaching the end of data // stream. // // The lifetime of a Filter instance is completely controlled by its caller. #ifndef NET_FILTER_FILTER_H__ #define NET_FILTER_FILTER_H__ #include <string> #include <vector> #include "base/basictypes.h" #include "base/gtest_prod_util.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/time/time.h" #include "net/base/net_export.h" class GURL; namespace net { class IOBuffer; //------------------------------------------------------------------------------ // Define an interface class that allows access to contextual information // supplied by the owner of this filter. In the case where there are a chain of // filters, there is only one owner of all the chained filters, and that context // is passed to the constructor of all those filters. To be clear, the context // does NOT reflect the position in a chain, or the fact that there are prior // or later filters in a chain. class NET_EXPORT_PRIVATE FilterContext { public: // Enum to control what histograms are emitted near end-of-life of this // instance. enum StatisticSelector { SDCH_DECODE, SDCH_PASSTHROUGH, SDCH_EXPERIMENT_DECODE, SDCH_EXPERIMENT_HOLDBACK, }; virtual ~FilterContext(); // What mime type was specified in the header for this data? // Only makes senses for some types of contexts, and returns false // when not applicable. virtual bool GetMimeType(std::string* mime_type) const = 0; // What URL was used to access this data? // Return false if gurl is not present. virtual bool GetURL(GURL* gurl) const = 0; // What Content-Disposition header came with this data? // Return false if no header was present. virtual bool GetContentDisposition(std::string* disposition) const = 0; // When was this data requested from a server? virtual base::Time GetRequestTime() const = 0; // Is data supplied from cache, or fresh across the net? virtual bool IsCachedContent() const = 0; // Is this a download? virtual bool IsDownload() const = 0; // Was this data flagged as a response to a request with an SDCH dictionary? virtual bool IsSdchResponse() const = 0; // How many bytes were read from the net or cache so far (and potentially // pushed into a filter for processing)? virtual int64 GetByteReadCount() const = 0; // What response code was received with the associated network transaction? // For example: 200 is ok. 4xx are error codes. etc. virtual int GetResponseCode() const = 0; // The following method forces the context to emit a specific set of // statistics as selected by the argument. virtual void RecordPacketStats(StatisticSelector statistic) const = 0; }; //------------------------------------------------------------------------------ class NET_EXPORT_PRIVATE Filter { public: // Return values of function ReadFilteredData. enum FilterStatus { // Read filtered data successfully FILTER_OK, // Read filtered data successfully, and the data in the buffer has been // consumed by the filter, but more data is needed in order to continue // filtering. At this point, the caller is free to reuse the filter // buffer to provide more data. FILTER_NEED_MORE_DATA, // Read filtered data successfully, and filter reaches the end of the data // stream. FILTER_DONE, // There is an error during filtering. FILTER_ERROR }; // Specifies type of filters that can be created. enum FilterType { FILTER_TYPE_DEFLATE, FILTER_TYPE_GZIP, FILTER_TYPE_GZIP_HELPING_SDCH, // Gzip possible, but pass through allowed. FILTER_TYPE_SDCH, FILTER_TYPE_SDCH_POSSIBLE, // Sdch possible, but pass through allowed. FILTER_TYPE_UNSUPPORTED, }; virtual ~Filter(); // Creates a Filter object. // Parameters: Filter_types specifies the type of filter created; // filter_context allows filters to acquire additional details needed for // construction and operation, such as a specification of requisite input // buffer size. // If success, the function returns the pointer to the Filter object created. // If failed or a filter is not needed, the function returns NULL. // // Note: filter_types is an array of filter types (content encoding types as // provided in an HTTP header), which will be chained together serially to do // successive filtering of data. The types in the vector are ordered based on // encoding order, and the filters are chained to operate in the reverse // (decoding) order. For example, types[0] = FILTER_TYPE_SDCH, // types[1] = FILTER_TYPE_GZIP will cause data to first be gunzip filtered, // and the resulting output from that filter will be sdch decoded. static Filter* Factory(const std::vector<FilterType>& filter_types, const FilterContext& filter_context); // A simpler version of Factory() which creates a single, unchained // Filter of type FILTER_TYPE_GZIP, or NULL if the filter could not be // initialized. static Filter* GZipFactory(); // External call to obtain data from this filter chain. If ther is no // next_filter_, then it obtains data from this specific filter. FilterStatus ReadData(char* dest_buffer, int* dest_len); // Returns a pointer to the stream_buffer_. IOBuffer* stream_buffer() const { return stream_buffer_.get(); } // Returns the maximum size of stream_buffer_ in number of chars. int stream_buffer_size() const { return stream_buffer_size_; } // Returns the total number of chars remaining in stream_buffer_ to be // filtered. // // If the function returns 0 then all data has been filtered, and the caller // is safe to copy new data into stream_buffer_. int stream_data_len() const { return stream_data_len_; } // Flushes stream_buffer_ for next round of filtering. After copying data to // stream_buffer_, the caller should call this function to notify Filter to // start filtering. Then after this function is called, the caller can get // post-filtered data using ReadFilteredData. The caller must not write to // stream_buffer_ and call this function again before stream_buffer_ is // emptied out by ReadFilteredData. // // The input stream_data_len is the length (in number of chars) of valid // data in stream_buffer_. It can not be greater than stream_buffer_size_. // The function returns true if success, and false otherwise. bool FlushStreamBuffer(int stream_data_len); // Translate the text of a filter name (from Content-Encoding header) into a // FilterType. static FilterType ConvertEncodingToType(const std::string& filter_type); // Given a array of encoding_types, try to do some error recovery adjustment // to the list. This includes handling known bugs in the Apache server (where // redundant gzip encoding is specified), as well as issues regarding SDCH // encoding, where various proxies and anti-virus products modify or strip the // encodings. These fixups require context, which includes whether this // response was made to an SDCH request (i.e., an available dictionary was // advertised in the GET), as well as the mime type of the content. static void FixupEncodingTypes(const FilterContext& filter_context, std::vector<FilterType>* encoding_types); protected: friend class GZipUnitTest; friend class SdchFilterChainingTest; Filter(); // Filters the data stored in stream_buffer_ and writes the output into the // dest_buffer passed in. // // Upon entry, *dest_len is the total size (in number of chars) of the // destination buffer. Upon exit, *dest_len is the actual number of chars // written into the destination buffer. // // This function will fail if there is no pre-filter data in the // stream_buffer_. On the other hand, *dest_len can be 0 upon successful // return. For example, a decoding filter may process some pre-filter data // but not produce output yet. virtual FilterStatus ReadFilteredData(char* dest_buffer, int* dest_len) = 0; // Copy pre-filter data directly to destination buffer without decoding. FilterStatus CopyOut(char* dest_buffer, int* dest_len); FilterStatus last_status() const { return last_status_; } // Buffer to hold the data to be filtered (the input queue). scoped_refptr<IOBuffer> stream_buffer_; // Maximum size of stream_buffer_ in number of chars. int stream_buffer_size_; // Pointer to the next data in stream_buffer_ to be filtered. char* next_stream_data_; // Total number of remaining chars in stream_buffer_ to be filtered. int stream_data_len_; private: // Allocates and initializes stream_buffer_ and stream_buffer_size_. void InitBuffer(int size); // A factory helper for creating filters for within a chain of potentially // multiple encodings. If a chain of filters is created, then this may be // called multiple times during the filter creation process. In most simple // cases, this is only called once. Returns NULL and cleans up (deleting // filter_list) if a new filter can't be constructed. static Filter* PrependNewFilter(FilterType type_id, const FilterContext& filter_context, int buffer_size, Filter* filter_list); // Helper methods for PrependNewFilter. If initialization is successful, // they return a fully initialized Filter. Otherwise, return NULL. static Filter* InitGZipFilter(FilterType type_id, int buffer_size); static Filter* InitSdchFilter(FilterType type_id, const FilterContext& filter_context, int buffer_size); // Helper function to empty our output into the next filter's input. void PushDataIntoNextFilter(); // Constructs a filter with an internal buffer of the given size. // Only meant to be called by unit tests that need to control the buffer size. static Filter* FactoryForTests(const std::vector<FilterType>& filter_types, const FilterContext& filter_context, int buffer_size); // An optional filter to process output from this filter. scoped_ptr<Filter> next_filter_; // Remember what status or local filter last returned so we can better handle // chained filters. FilterStatus last_status_; DISALLOW_COPY_AND_ASSIGN(Filter); }; } // namespace net #endif // NET_FILTER_FILTER_H__