// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_PROXY_PROXY_INFO_H_ #define NET_PROXY_PROXY_INFO_H_ #include <string> #include "base/time/time.h" #include "net/base/net_export.h" #include "net/base/net_log.h" #include "net/proxy/proxy_config.h" #include "net/proxy/proxy_list.h" #include "net/proxy/proxy_retry_info.h" #include "net/proxy/proxy_server.h" namespace net { // This object holds proxy information returned by ResolveProxy. class NET_EXPORT ProxyInfo { public: ProxyInfo(); ~ProxyInfo(); // Default copy-constructor and assignment operator are OK! // Uses the same proxy server as the given |proxy_info|. void Use(const ProxyInfo& proxy_info); // Uses a direct connection. void UseDirect(); // Uses a direct connection. did_bypass_proxy() will return true to indicate // that the direct connection is the result of configured proxy bypass rules. void UseDirectWithBypassedProxy(); // Uses a specific proxy server, of the form: // proxy-uri = [<scheme> "://"] <hostname> [":" <port>] // This may optionally be a semi-colon delimited list of <proxy-uri>. // It is OK to have LWS between entries. void UseNamedProxy(const std::string& proxy_uri_list); // Sets the proxy list to a single entry, |proxy_server|. void UseProxyServer(const ProxyServer& proxy_server); // Parses from the given PAC result. void UsePacString(const std::string& pac_string); // Use the proxies from the given list. void UseProxyList(const ProxyList& proxy_list); // Returns true if this proxy info specifies a direct connection. bool is_direct() const { // We don't implicitly fallback to DIRECT unless it was added to the list. if (is_empty()) return false; return proxy_list_.Get().is_direct(); } bool is_direct_only() const { return is_direct() && proxy_list_.size() == 1 && proxy_retry_info_.empty(); } // Returns true if the first valid proxy server is an https proxy. bool is_https() const { if (is_empty()) return false; return proxy_server().is_https(); } // Returns true if the first valid proxy server is an http proxy. bool is_http() const { if (is_empty()) return false; return proxy_server().is_http(); } // Returns true if the first valid proxy server is a quic proxy. bool is_quic() const { if (is_empty()) return false; return proxy_server().is_quic(); } // Returns true if the first valid proxy server is a socks server. bool is_socks() const { if (is_empty()) return false; return proxy_server().is_socks(); } // Returns true if this proxy info has no proxies left to try. bool is_empty() const { return proxy_list_.IsEmpty(); } // Returns true if this proxy resolution is using a direct connection due to // proxy bypass rules. bool did_bypass_proxy() const { return did_bypass_proxy_; } // Returns true if the proxy resolution was done using a PAC script. bool did_use_pac_script() const { return did_use_pac_script_; } // Returns the first valid proxy server. is_empty() must be false to be able // to call this function. const ProxyServer& proxy_server() const { return proxy_list_.Get(); } // Returns the source for configuration settings used for proxy resolution. ProxyConfigSource config_source() const { return config_source_; } // See description in ProxyList::ToPacString(). std::string ToPacString() const; // Marks the current proxy as bad. Returns true if there is another proxy // available to try in proxy list_. bool Fallback(const BoundNetLog& net_log); // De-prioritizes the proxies that we have cached as not working, by moving // them to the end of the proxy list. void DeprioritizeBadProxies(const ProxyRetryInfoMap& proxy_retry_info); // Deletes any entry which doesn't have one of the specified proxy schemes. void RemoveProxiesWithoutScheme(int scheme_bit_field); ProxyConfig::ID config_id() const { return config_id_; } base::TimeTicks proxy_resolve_start_time() const { return proxy_resolve_start_time_; } base::TimeTicks proxy_resolve_end_time() const { return proxy_resolve_end_time_; } private: friend class ProxyService; const ProxyRetryInfoMap& proxy_retry_info() const { return proxy_retry_info_; } // Reset proxy and config settings. void Reset(); // The ordered list of proxy servers (including DIRECT attempts) remaining to // try. If proxy_list_ is empty, then there is nothing left to fall back to. ProxyList proxy_list_; // List of proxies that have been tried already. ProxyRetryInfoMap proxy_retry_info_; // This value identifies the proxy config used to initialize this object. ProxyConfig::ID config_id_; // The source of the proxy settings used, ProxyConfigSource config_source_; // Whether the proxy result represent a proxy bypass. bool did_bypass_proxy_; // Whether we used a PAC script for resolving the proxy. bool did_use_pac_script_; // How long it took to resolve the proxy. Times are both null if proxy was // determined synchronously without running a PAC. base::TimeTicks proxy_resolve_start_time_; base::TimeTicks proxy_resolve_end_time_; }; } // namespace net #endif // NET_PROXY_PROXY_INFO_H_