#ifndef NET_SOCKET_UDP_CLIENT_SOCKET_H_
#define NET_SOCKET_UDP_CLIENT_SOCKET_H_
#include "net/base/net_log.h"
#include "net/base/rand_callback.h"
#include "net/udp/datagram_client_socket.h"
#include "net/udp/udp_socket.h"
namespace net {
class BoundNetLog;
class NET_EXPORT_PRIVATE UDPClientSocket : public DatagramClientSocket {
public:
UDPClientSocket(DatagramSocket::BindType bind_type,
const RandIntCallback& rand_int_cb,
net::NetLog* net_log,
const net::NetLog::Source& source);
virtual ~UDPClientSocket();
virtual int Connect(const IPEndPoint& address) OVERRIDE;
virtual int Read(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) OVERRIDE;
virtual int Write(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) OVERRIDE;
virtual void Close() OVERRIDE;
virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
virtual int SetSendBufferSize(int32 size) OVERRIDE;
virtual const BoundNetLog& NetLog() const OVERRIDE;
private:
UDPSocket socket_;
DISALLOW_COPY_AND_ASSIGN(UDPClientSocket);
};
}
#endif