#ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_
#define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_
#include <string>
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "net/base/host_port_pair.h"
#include "net/dns/host_resolver.h"
#include "net/dns/single_request_host_resolver.h"
#include "net/socket/client_socket_pool.h"
#include "net/socket/client_socket_pool_base.h"
#include "net/socket/client_socket_pool_histograms.h"
namespace net {
class ClientSocketFactory;
typedef base::Callback<int(const AddressList&, const BoundNetLog& net_log)>
OnHostResolutionCallback;
class NET_EXPORT_PRIVATE TransportSocketParams
: public base::RefCounted<TransportSocketParams> {
public:
TransportSocketParams(
const HostPortPair& host_port_pair,
bool disable_resolver_cache,
bool ignore_limits,
const OnHostResolutionCallback& host_resolution_callback);
const HostResolver::RequestInfo& destination() const { return destination_; }
bool ignore_limits() const { return ignore_limits_; }
const OnHostResolutionCallback& host_resolution_callback() const {
return host_resolution_callback_;
}
private:
friend class base::RefCounted<TransportSocketParams>;
~TransportSocketParams();
HostResolver::RequestInfo destination_;
bool ignore_limits_;
const OnHostResolutionCallback host_resolution_callback_;
DISALLOW_COPY_AND_ASSIGN(TransportSocketParams);
};
class NET_EXPORT_PRIVATE TransportConnectJob : public ConnectJob {
public:
TransportConnectJob(const std::string& group_name,
RequestPriority priority,
const scoped_refptr<TransportSocketParams>& params,
base::TimeDelta timeout_duration,
ClientSocketFactory* client_socket_factory,
HostResolver* host_resolver,
Delegate* delegate,
NetLog* net_log);
virtual ~TransportConnectJob();
virtual LoadState GetLoadState() const OVERRIDE;
static void MakeAddressListStartWithIPv4(AddressList* addrlist);
static const int kIPv6FallbackTimerInMs;
private:
enum State {
STATE_RESOLVE_HOST,
STATE_RESOLVE_HOST_COMPLETE,
STATE_TRANSPORT_CONNECT,
STATE_TRANSPORT_CONNECT_COMPLETE,
STATE_NONE,
};
enum ConnectInterval {
CONNECT_INTERVAL_LE_10MS,
CONNECT_INTERVAL_LE_20MS,
CONNECT_INTERVAL_GT_20MS,
};
void OnIOComplete(int result);
int DoLoop(int result);
int DoResolveHost();
int DoResolveHostComplete(int result);
int DoTransportConnect();
int DoTransportConnectComplete(int result);
void DoIPv6FallbackTransportConnect();
void DoIPv6FallbackTransportConnectComplete(int result);
virtual int ConnectInternal() OVERRIDE;
scoped_refptr<TransportSocketParams> params_;
ClientSocketFactory* const client_socket_factory_;
SingleRequestHostResolver resolver_;
AddressList addresses_;
State next_state_;
scoped_ptr<StreamSocket> transport_socket_;
scoped_ptr<StreamSocket> fallback_transport_socket_;
scoped_ptr<AddressList> fallback_addresses_;
base::TimeTicks fallback_connect_start_time_;
base::OneShotTimer<TransportConnectJob> fallback_timer_;
ConnectInterval interval_between_connects_;
DISALLOW_COPY_AND_ASSIGN(TransportConnectJob);
};
class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool {
public:
typedef TransportSocketParams SocketParams;
TransportClientSocketPool(
int max_sockets,
int max_sockets_per_group,
ClientSocketPoolHistograms* histograms,
HostResolver* host_resolver,
ClientSocketFactory* client_socket_factory,
NetLog* net_log);
virtual ~TransportClientSocketPool();
virtual int RequestSocket(const std::string& group_name,
const void* resolve_info,
RequestPriority priority,
ClientSocketHandle* handle,
const CompletionCallback& callback,
const BoundNetLog& net_log) OVERRIDE;
virtual void RequestSockets(const std::string& group_name,
const void* params,
int num_sockets,
const BoundNetLog& net_log) OVERRIDE;
virtual void CancelRequest(const std::string& group_name,
ClientSocketHandle* handle) OVERRIDE;
virtual void ReleaseSocket(const std::string& group_name,
scoped_ptr<StreamSocket> socket,
int id) OVERRIDE;
virtual void FlushWithError(int error) OVERRIDE;
virtual void CloseIdleSockets() OVERRIDE;
virtual int IdleSocketCount() const OVERRIDE;
virtual int IdleSocketCountInGroup(
const std::string& group_name) const OVERRIDE;
virtual LoadState GetLoadState(
const std::string& group_name,
const ClientSocketHandle* handle) const OVERRIDE;
virtual base::DictionaryValue* GetInfoAsValue(
const std::string& name,
const std::string& type,
bool include_nested_pools) const OVERRIDE;
virtual base::TimeDelta ConnectionTimeout() const OVERRIDE;
virtual ClientSocketPoolHistograms* histograms() const OVERRIDE;
virtual bool IsStalled() const OVERRIDE;
virtual void AddHigherLayeredPool(HigherLayeredPool* higher_pool) OVERRIDE;
virtual void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) OVERRIDE;
private:
typedef ClientSocketPoolBase<TransportSocketParams> PoolBase;
class TransportConnectJobFactory
: public PoolBase::ConnectJobFactory {
public:
TransportConnectJobFactory(ClientSocketFactory* client_socket_factory,
HostResolver* host_resolver,
NetLog* net_log)
: client_socket_factory_(client_socket_factory),
host_resolver_(host_resolver),
net_log_(net_log) {}
virtual ~TransportConnectJobFactory() {}
virtual scoped_ptr<ConnectJob> NewConnectJob(
const std::string& group_name,
const PoolBase::Request& request,
ConnectJob::Delegate* delegate) const OVERRIDE;
virtual base::TimeDelta ConnectionTimeout() const OVERRIDE;
private:
ClientSocketFactory* const client_socket_factory_;
HostResolver* const host_resolver_;
NetLog* net_log_;
DISALLOW_COPY_AND_ASSIGN(TransportConnectJobFactory);
};
PoolBase base_;
DISALLOW_COPY_AND_ASSIGN(TransportClientSocketPool);
};
}
#endif