#ifndef NET_SERVER_HTTP_CONNECTION_H_
#define NET_SERVER_HTTP_CONNECTION_H_
#include <string>
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "net/http/http_status_code.h"
namespace net {
class HttpServer;
class HttpServerResponseInfo;
class StreamListenSocket;
class WebSocket;
class HttpConnection {
 public:
  ~HttpConnection();
  void Send(const std::string& data);
  void Send(const char* bytes, int len);
  void Send(const HttpServerResponseInfo& response);
  void Shift(int num_bytes);
  const std::string& recv_data() const { return recv_data_; }
  int id() const { return id_; }
 private:
  friend class HttpServer;
  static int last_id_;
  HttpConnection(HttpServer* server, scoped_ptr<StreamListenSocket> sock);
  HttpServer* server_;
  scoped_ptr<StreamListenSocket> socket_;
  scoped_ptr<WebSocket> web_socket_;
  std::string recv_data_;
  int id_;
  DISALLOW_COPY_AND_ASSIGN(HttpConnection);
};
}  
#endif