// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_QUIC_PACKET_WRITER_H_ #define NET_QUIC_QUIC_PACKET_WRITER_H_ #include "net/base/ip_endpoint.h" #include "net/quic/quic_protocol.h" namespace net { struct WriteResult; // An interface between writers and the entity managing the // socket (in our case the QuicDispatcher). This allows the Dispatcher to // control writes, and manage any writers who end up write blocked. class NET_EXPORT_PRIVATE QuicPacketWriter { public: virtual ~QuicPacketWriter() {} // Sends the packet out to the peer. If the write succeeded, the result's // status is WRITE_STATUS_OK and bytes_written is populated. If the write // failed, the result's status is WRITE_STATUS_BLOCKED or WRITE_STATUS_ERROR // and error_code is populated. virtual WriteResult WritePacket( const char* buffer, size_t buf_len, const IPAddressNumber& self_address, const IPEndPoint& peer_address) = 0; // Returns true if the writer buffers and subsequently rewrites data // when an attempt to write results in the underlying socket becoming // write blocked. virtual bool IsWriteBlockedDataBuffered() const = 0; // Returns true if the network socket is not writable. virtual bool IsWriteBlocked() const = 0; // Records that the socket has become writable, for example when an EPOLLOUT // is received or an asynchronous write completes. virtual void SetWritable() = 0; }; } // namespace net #endif // NET_QUIC_QUIC_PACKET_WRITER_H_