// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Accumulates frames for the next packet until more frames no longer fit or // it's time to create a packet from them. Also provides packet creation of // FEC packets based on previously created packets. #ifndef NET_QUIC_QUIC_PACKET_CREATOR_H_ #define NET_QUIC_QUIC_PACKET_CREATOR_H_ #include <utility> #include <vector> #include "base/memory/scoped_ptr.h" #include "base/strings/string_piece.h" #include "net/quic/quic_fec_group.h" #include "net/quic/quic_framer.h" #include "net/quic/quic_protocol.h" namespace net { namespace test { class QuicPacketCreatorPeer; } class QuicAckNotifier; class QuicRandom; class QuicRandomBoolSource; class NET_EXPORT_PRIVATE QuicPacketCreator : public QuicFecBuilderInterface { public: // Options for controlling how packets are created. struct Options { Options() : max_packet_length(kDefaultMaxPacketSize), max_packets_per_fec_group(0), send_connection_id_length(PACKET_8BYTE_CONNECTION_ID), send_sequence_number_length(PACKET_1BYTE_SEQUENCE_NUMBER) {} size_t max_packet_length; // 0 indicates fec is disabled. size_t max_packets_per_fec_group; // Length of connection_id to send over the wire. QuicConnectionIdLength send_connection_id_length; QuicSequenceNumberLength send_sequence_number_length; }; // QuicRandom* required for packet entropy. QuicPacketCreator(QuicConnectionId connection_id, QuicFramer* framer, QuicRandom* random_generator, bool is_server); virtual ~QuicPacketCreator(); // QuicFecBuilderInterface virtual void OnBuiltFecProtectedPayload(const QuicPacketHeader& header, base::StringPiece payload) OVERRIDE; // Checks if it's time to send an FEC packet. |force_close| forces this to // return true if an fec group is open. bool ShouldSendFec(bool force_close) const; // Makes the framer not serialize the protocol version in sent packets. void StopSendingVersion(); // Update the sequence number length to use in future packets as soon as it // can be safely changed. void UpdateSequenceNumberLength( QuicPacketSequenceNumber least_packet_awaited_by_peer, QuicByteCount bytes_per_second); // The overhead the framing will add for a packet with one frame. static size_t StreamFramePacketOverhead( QuicVersion version, QuicConnectionIdLength connection_id_length, bool include_version, QuicSequenceNumberLength sequence_number_length, InFecGroup is_in_fec_group); bool HasRoomForStreamFrame(QuicStreamId id, QuicStreamOffset offset) const; // Converts a raw payload to a frame which fits into the currently open // packet if there is one. Returns the number of bytes consumed from data. // If data is empty and fin is true, the expected behavior is to consume the // fin but return 0. size_t CreateStreamFrame(QuicStreamId id, const IOVector& data, QuicStreamOffset offset, bool fin, QuicFrame* frame); // As above, but keeps track of an QuicAckNotifier that should be called when // the packet that contains this stream frame is ACKed. // The |notifier| is not owned by the QuicPacketGenerator and must outlive the // generated packet. size_t CreateStreamFrameWithNotifier(QuicStreamId id, const IOVector& data, QuicStreamOffset offset, bool fin, QuicAckNotifier* notifier, QuicFrame* frame); // Serializes all frames into a single packet. All frames must fit into a // single packet. Also, sets the entropy hash of the serialized packet to a // random bool and returns that value as a member of SerializedPacket. // Never returns a RetransmittableFrames in SerializedPacket. SerializedPacket SerializeAllFrames(const QuicFrames& frames); // Re-serializes frames with the original packet's sequence number length. // Used for retransmitting packets to ensure they aren't too long. SerializedPacket ReserializeAllFrames( const QuicFrames& frames, QuicSequenceNumberLength original_length); // Returns true if there are frames pending to be serialized. bool HasPendingFrames(); // Returns the number of bytes which are available to be used by additional // frames in the packet. Since stream frames are slightly smaller when they // are the last frame in a packet, this method will return a different // value than max_packet_size - PacketSize(), in this case. size_t BytesFree() const; // Returns the number of bytes that the packet will expand by if a new frame // is added to the packet. If the last frame was a stream frame, it will // expand slightly when a new frame is added, and this method returns the // amount of expected expansion. If the packet is in an FEC group, no // expansion happens and this method always returns zero. size_t ExpansionOnNewFrame() const; // Returns the number of bytes in the current packet, including the header, // if serialized with the current frames. Adding a frame to the packet // may change the serialized length of existing frames, as per the comment // in BytesFree. size_t PacketSize() const; // TODO(jri): AddSavedFrame calls AddFrame, which only saves the frame // if it is a stream frame, not other types of frames. Fix this API; // add a AddNonSavedFrame method. // Adds |frame| to the packet creator's list of frames to be serialized. // Returns false if the frame doesn't fit into the current packet. bool AddSavedFrame(const QuicFrame& frame); // Serializes all frames which have been added and adds any which should be // retransmitted to |retransmittable_frames| if it's not NULL. All frames must // fit into a single packet. Sets the entropy hash of the serialized // packet to a random bool and returns that value as a member of // SerializedPacket. Also, sets |serialized_frames| in the SerializedPacket // to the corresponding RetransmittableFrames if any frames are to be // retransmitted. SerializedPacket SerializePacket(); // Packetize FEC data. All frames must fit into a single packet. Also, sets // the entropy hash of the serialized packet to a random bool and returns // that value as a member of SerializedPacket. SerializedPacket SerializeFec(); // Creates a packet with connection close frame. Caller owns the created // packet. Also, sets the entropy hash of the serialized packet to a random // bool and returns that value as a member of SerializedPacket. SerializedPacket SerializeConnectionClose( QuicConnectionCloseFrame* close_frame); // Creates a version negotiation packet which supports |supported_versions|. // Caller owns the created packet. Also, sets the entropy hash of the // serialized packet to a random bool and returns that value as a member of // SerializedPacket. QuicEncryptedPacket* SerializeVersionNegotiationPacket( const QuicVersionVector& supported_versions); // Sequence number of the last created packet, or 0 if no packets have been // created. QuicPacketSequenceNumber sequence_number() const { return sequence_number_; } void set_sequence_number(QuicPacketSequenceNumber s) { sequence_number_ = s; } Options* options() { return &options_; } private: friend class test::QuicPacketCreatorPeer; static bool ShouldRetransmit(const QuicFrame& frame); // Starts a new FEC group with the next serialized packet, if FEC is enabled // and there is not already an FEC group open. InFecGroup MaybeStartFEC(); void FillPacketHeader(QuicFecGroupNumber fec_group, bool fec_flag, QuicPacketHeader* header); // Allows a frame to be added without creating retransmittable frames. // Particularly useful for retransmits using SerializeAllFrames(). bool AddFrame(const QuicFrame& frame, bool save_retransmittable_frames); // Adds a padding frame to the current packet only if the current packet // contains a handshake message, and there is sufficient room to fit a // padding frame. void MaybeAddPadding(); Options options_; QuicConnectionId connection_id_; QuicFramer* framer_; scoped_ptr<QuicRandomBoolSource> random_bool_source_; QuicPacketSequenceNumber sequence_number_; QuicFecGroupNumber fec_group_number_; scoped_ptr<QuicFecGroup> fec_group_; // bool to keep track if this packet creator is being used the server. bool is_server_; // Controls whether protocol version should be included while serializing the // packet. bool send_version_in_packet_; // The sequence number length for the current packet and the current FEC group // if FEC is enabled. // Mutable so PacketSize() can adjust it when the packet is empty. mutable QuicSequenceNumberLength sequence_number_length_; // packet_size_ is mutable because it's just a cache of the current size. // packet_size should never be read directly, use PacketSize() instead. mutable size_t packet_size_; QuicFrames queued_frames_; scoped_ptr<RetransmittableFrames> queued_retransmittable_frames_; DISALLOW_COPY_AND_ASSIGN(QuicPacketCreator); }; } // namespace net #endif // NET_QUIC_QUIC_PACKET_CREATOR_H_