// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_QUIC_DATA_WRITER_H_ #define NET_QUIC_QUIC_DATA_WRITER_H_ #include <string> #include "base/basictypes.h" #include "base/logging.h" #include "base/port.h" #include "base/strings/string_piece.h" #include "net/base/int128.h" #include "net/base/net_export.h" #include "net/quic/quic_protocol.h" namespace net { // This class provides facilities for packing QUIC data. // // The QuicDataWriter supports appending primitive values (int, string, etc) // to a frame instance. The QuicDataWriter grows its internal memory buffer // dynamically to hold the sequence of primitive values. The internal memory // buffer is exposed as the "data" of the QuicDataWriter. class NET_EXPORT_PRIVATE QuicDataWriter { public: explicit QuicDataWriter(size_t length); ~QuicDataWriter(); // Returns the size of the QuicDataWriter's data. size_t length() const { return length_; } // Takes the buffer from the QuicDataWriter. char* take(); // Methods for adding to the payload. These values are appended to the end // of the QuicDataWriter payload. Note - binary integers are written in // host byte order (little endian) not network byte order (big endian). bool WriteUInt8(uint8 value); bool WriteUInt16(uint16 value); bool WriteUInt32(uint32 value); bool WriteUInt48(uint64 value); bool WriteUInt64(uint64 value); // Write unsigned floating point corresponding to the value. Large values are // clamped to the maximum representable (kUFloat16MaxValue). Values that can // not be represented directly are rounded down. bool WriteUFloat16(uint64 value); bool WriteStringPiece16(base::StringPiece val); bool WriteIOVector(const IOVector& data); bool WriteBytes(const void* data, size_t data_len); bool WriteRepeatedByte(uint8 byte, size_t count); // Fills the remaining buffer with null characters. void WritePadding(); // Methods for editing the payload at a specific offset, where the // offset must be within the writer's capacity. // Return true if there is enough space at that offset, false otherwise. bool WriteUInt8ToOffset(uint8 value, size_t offset); bool WriteUInt32ToOffset(uint32 value, size_t offset); bool WriteUInt48ToOffset(uint64 value, size_t offset); size_t capacity() const { return capacity_; } private: // Returns the location that the data should be written at, or NULL if there // is not enough room. Call EndWrite with the returned offset and the given // length to pad out for the next write. char* BeginWrite(size_t length); char* buffer_; size_t capacity_; // Allocation size of payload (or -1 if buffer is const). size_t length_; // Current length of the buffer. }; } // namespace net #endif // NET_QUIC_QUIC_DATA_WRITER_H_