// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_QUIC_STREAM_SEQUENCER_H_ #define NET_QUIC_QUIC_STREAM_SEQUENCER_H_ #include <map> #include "base/basictypes.h" #include "net/base/iovec.h" #include "net/quic/quic_protocol.h" using std::map; using std::string; namespace net { namespace test { class QuicStreamSequencerPeer; } // namespace test class QuicSession; class ReliableQuicStream; // Buffers frames until we have something which can be passed // up to the next layer. // TOOD(alyssar) add some checks for overflow attempts [1, 256,] [2, 256] class NET_EXPORT_PRIVATE QuicStreamSequencer { public: explicit QuicStreamSequencer(ReliableQuicStream* quic_stream); QuicStreamSequencer(size_t max_frame_memory, ReliableQuicStream* quic_stream); virtual ~QuicStreamSequencer(); // Returns the expected value of OnStreamFrame for this frame. bool WillAcceptStreamFrame(const QuicStreamFrame& frame) const; // If the frame is the next one we need in order to process in-order data, // ProcessData will be immediately called on the stream until all buffered // data is processed or the stream fails to consume data. Any unconsumed // data will be buffered. // // If the frame is not the next in line, it will either be buffered, and // this will return true, or it will be rejected and this will return false. bool OnStreamFrame(const QuicStreamFrame& frame); // Once data is buffered, it's up to the stream to read it when the stream // can handle more data. The following three functions make that possible. // Fills in up to iov_len iovecs with the next readable regions. Returns the // number of iovs used. Non-destructive of the underlying data. int GetReadableRegions(iovec* iov, size_t iov_len); // Copies the data into the iov_len buffers provided. Returns the number of // bytes read. Any buffered data no longer in use will be released. int Readv(const struct iovec* iov, size_t iov_len); // Returns true if the sequncer has bytes available for reading. bool HasBytesToRead() const; // Returns true if the sequencer has delivered the fin. bool IsClosed() const; // Returns true if the sequencer has received this frame before. bool IsDuplicate(const QuicStreamFrame& frame) const; // Calls |ProcessRawData| on |stream_| for each buffered frame that may // be processed. void FlushBufferedFrames(); // Blocks processing of frames until |FlushBufferedFrames| is called. void SetBlockedUntilFlush(); size_t num_bytes_buffered() const { return num_bytes_buffered_; } QuicStreamOffset num_bytes_consumed() const { return num_bytes_consumed_; } private: friend class test::QuicStreamSequencerPeer; // Wait until we've seen 'offset' bytes, and then terminate the stream. void CloseStreamAtOffset(QuicStreamOffset offset); // If we've received a FIN and have processed all remaining data, then inform // the stream of FIN, and clear buffers. bool MaybeCloseStream(); // Called whenever bytes are consumed by the stream. Updates // num_bytes_consumed_ and num_bytes_buffered_. void RecordBytesConsumed(size_t bytes_consumed); // The stream which owns this sequencer. ReliableQuicStream* stream_; // The last data consumed by the stream. QuicStreamOffset num_bytes_consumed_; // TODO(alyssar) use something better than strings. typedef map<QuicStreamOffset, string> FrameMap; // Stores buffered frames (maps from sequence number -> frame data as string). FrameMap frames_; // The maximum memory the sequencer can buffer. size_t max_frame_memory_; // The offset, if any, we got a stream termination for. When this many bytes // have been processed, the sequencer will be closed. QuicStreamOffset close_offset_; // If true, the sequencer is blocked from passing data to the stream and will // buffer all new incoming data until FlushBufferedFrames is called. bool blocked_; // Tracks how many bytes the sequencer has buffered. size_t num_bytes_buffered_; }; } // namespace net #endif // NET_QUIC_QUIC_STREAM_SEQUENCER_H_