#ifndef MEDIA_BASE_CALLBACK_HOLDER_H_
#define MEDIA_BASE_CALLBACK_HOLDER_H_
#include "base/bind.h"
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "media/base/bind_to_current_loop.h"
namespace media {
template <typename CB> class CallbackHolder {
public:
CallbackHolder() : hold_(false) {}
~CallbackHolder() {
DCHECK(!hold_);
DCHECK(original_cb_.is_null());
DCHECK(held_cb_.is_null());
}
void SetCallback(const CB& cb) {
DCHECK(original_cb_.is_null());
DCHECK(held_cb_.is_null());
original_cb_ = cb;
}
bool IsNull() const {
return original_cb_.is_null() && held_cb_.is_null();
}
void HoldCallback() { hold_ = true; }
void RunOrHold() {
DCHECK(held_cb_.is_null());
if (hold_)
held_cb_ = base::ResetAndReturn(&original_cb_);
else
base::ResetAndReturn(&original_cb_).Run();
}
template <typename A1> void RunOrHold(A1 a1) {
DCHECK(held_cb_.is_null());
if (hold_) {
held_cb_ = base::Bind(base::ResetAndReturn(&original_cb_),
internal::TrampolineForward(a1));
} else {
base::ResetAndReturn(&original_cb_).Run(a1);
}
}
template <typename A1, typename A2> void RunOrHold(A1 a1, A2 a2) {
DCHECK(held_cb_.is_null());
if (hold_) {
held_cb_ = base::Bind(base::ResetAndReturn(&original_cb_),
internal::TrampolineForward(a1),
internal::TrampolineForward(a2));
} else {
base::ResetAndReturn(&original_cb_).Run(a1, a2);
}
}
void RunHeldCallback() {
DCHECK(hold_);
DCHECK(!held_cb_.is_null());
hold_ = false;
base::ResetAndReturn(&held_cb_).Run();
}
private:
bool hold_;
CB original_cb_;
base::Closure held_cb_;
};
}
#endif