// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_MIDI_MIDI_MANAGER_H_ #define MEDIA_MIDI_MIDI_MANAGER_H_ #include <set> #include <vector> #include "base/basictypes.h" #include "base/synchronization/lock.h" #include "media/base/media_export.h" #include "media/midi/midi_port_info.h" namespace media { // A MidiManagerClient registers with the MidiManager to receive MIDI data. // See MidiManager::RequestAccess() and MidiManager::ReleaseAccess() // for details. class MEDIA_EXPORT MidiManagerClient { public: virtual ~MidiManagerClient() {} // ReceiveMidiData() is called when MIDI data has been received from the // MIDI system. // |port_index| represents the specific input port from input_ports(). // |data| represents a series of bytes encoding one or more MIDI messages. // |length| is the number of bytes in |data|. // |timestamp| is the time the data was received, in seconds. virtual void ReceiveMidiData(uint32 port_index, const uint8* data, size_t length, double timestamp) = 0; // AccumulateMidiBytesSent() is called to acknowledge when bytes have // successfully been sent to the hardware. // This happens as a result of the client having previously called // MidiManager::DispatchSendMidiData(). virtual void AccumulateMidiBytesSent(size_t n) = 0; }; // Manages access to all MIDI hardware. class MEDIA_EXPORT MidiManager { public: static MidiManager* Create(); MidiManager(); virtual ~MidiManager(); // A client calls StartSession() to receive and send MIDI data. // If the session is ready to start, the MIDI system is lazily initialized // and the client is registered to receive MIDI data. // Returns |true| if the session succeeds to start. bool StartSession(MidiManagerClient* client); // A client calls ReleaseSession() to stop receiving MIDI data. void EndSession(MidiManagerClient* client); // DispatchSendMidiData() is called when MIDI data should be sent to the MIDI // system. // This method is supposed to return immediately and should not block. // |port_index| represents the specific output port from output_ports(). // |data| represents a series of bytes encoding one or more MIDI messages. // |length| is the number of bytes in |data|. // |timestamp| is the time to send the data, in seconds. A value of 0 // means send "now" or as soon as possible. // The default implementation is for unsupported platforms. virtual void DispatchSendMidiData(MidiManagerClient* client, uint32 port_index, const std::vector<uint8>& data, double timestamp); // input_ports() is a list of MIDI ports for receiving MIDI data. // Each individual port in this list can be identified by its // integer index into this list. const MidiPortInfoList& input_ports() { return input_ports_; } // output_ports() is a list of MIDI ports for sending MIDI data. // Each individual port in this list can be identified by its // integer index into this list. const MidiPortInfoList& output_ports() { return output_ports_; } protected: // Initializes the MIDI system, returning |true| on success. // The default implementation is for unsupported platforms. virtual bool Initialize(); void AddInputPort(const MidiPortInfo& info); void AddOutputPort(const MidiPortInfo& info); // Dispatches to all clients. void ReceiveMidiData(uint32 port_index, const uint8* data, size_t length, double timestamp); bool initialized_; // Keeps track of all clients who wish to receive MIDI data. typedef std::set<MidiManagerClient*> ClientList; ClientList clients_; // Protects access to our clients. base::Lock clients_lock_; MidiPortInfoList input_ports_; MidiPortInfoList output_ports_; DISALLOW_COPY_AND_ASSIGN(MidiManager); }; } // namespace media #endif // MEDIA_MIDI_MIDI_MANAGER_H_