// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_FILTERS_FRAME_PROCESSOR_BASE_H_ #define MEDIA_FILTERS_FRAME_PROCESSOR_BASE_H_ #include <map> #include "base/basictypes.h" #include "base/time/time.h" #include "media/base/media_export.h" #include "media/base/stream_parser.h" #include "media/filters/chunk_demuxer.h" namespace media { // Helper class to capture per-track details needed by a frame processor. Some // of this information may be duplicated in the short-term in the associated // ChunkDemuxerStream and SourceBufferStream for a track. // This parallels the MSE spec each of a SourceBuffer's Track Buffers at // http://www.w3.org/TR/media-source/#track-buffers. class MseTrackBuffer { public: explicit MseTrackBuffer(ChunkDemuxerStream* stream); ~MseTrackBuffer(); // Get/set |needs_random_access_point_|. bool needs_random_access_point() const { return needs_random_access_point_; } void set_needs_random_access_point(bool needs_random_access_point) { needs_random_access_point_ = needs_random_access_point; } // Gets a pointer to this track's ChunkDemuxerStream. ChunkDemuxerStream* stream() const { return stream_; } // Sets |needs_random_access_point_| to true. // TODO(wolenetz): Add the rest of the new coded frame processing algorithm // track buffer attributes and reset them here. See http://crbug.com/249422. void Reset(); private: // Keeps track of whether the track buffer is waiting for a random access // point coded frame. Initially set to true to indicate that a random access // point coded frame is needed before anything can be added to the track // buffer. bool needs_random_access_point_; // Pointer to the stream associated with this track. The stream is not owned // by |this|. ChunkDemuxerStream* const stream_; DISALLOW_COPY_AND_ASSIGN(MseTrackBuffer); }; // Abstract interface for helper class implementation of Media Source // Extension's coded frame processing algorithm. // TODO(wolenetz): Once the new FrameProcessor implementation stabilizes, remove // LegacyFrameProcessor and fold this interface into FrameProcessor. See // http://crbug.com/249422. class MEDIA_EXPORT FrameProcessorBase { public: // TODO(wolenetz/acolwell): Ensure that all TrackIds are coherent and unique // for each track buffer. For now, special track identifiers are used for each // of audio and video here, and text TrackIds are assumed to be non-negative. // See http://crbug.com/341581. enum { kAudioTrackId = -2, kVideoTrackId = -3 }; virtual ~FrameProcessorBase(); // Get/set the current append mode, which if true means "sequence" and if // false means "segments". // See http://www.w3.org/TR/media-source/#widl-SourceBuffer-mode. bool sequence_mode() { return sequence_mode_; } virtual void SetSequenceMode(bool sequence_mode) = 0; // Processes buffers in |audio_buffers|, |video_buffers|, and |text_map|. // Returns true on success or false on failure which indicates decode error. // |append_window_start| and |append_window_end| correspond to the MSE spec's // similarly named source buffer attributes that are used in coded frame // processing. // |*new_media_segment| tracks whether the next buffers processed within the // append window represent the start of a new media segment. This method may // both use and update this flag. // Uses |*timestamp_offset| according to the coded frame processing algorithm, // including updating it as required in 'sequence' mode frame processing. virtual bool ProcessFrames(const StreamParser::BufferQueue& audio_buffers, const StreamParser::BufferQueue& video_buffers, const StreamParser::TextBufferQueueMap& text_map, base::TimeDelta append_window_start, base::TimeDelta append_window_end, bool* new_media_segment, base::TimeDelta* timestamp_offset) = 0; // Adds a new track with unique track ID |id|. // If |id| has previously been added, returns false to indicate error. // Otherwise, returns true, indicating future ProcessFrames() will emit // frames for the track |id| to |stream|. bool AddTrack(StreamParser::TrackId id, ChunkDemuxerStream* stream); // Resets state for the coded frame processing algorithm as described in steps // 2-5 of the MSE Reset Parser State algorithm described at // http://www.w3.org/TR/media-source/#sourcebuffer-reset-parser-state void Reset(); protected: typedef std::map<StreamParser::TrackId, MseTrackBuffer*> TrackBufferMap; FrameProcessorBase(); // If |track_buffers_| contains |id|, returns a pointer to the associated // MseTrackBuffer. Otherwise, returns NULL. MseTrackBuffer* FindTrack(StreamParser::TrackId id); // The AppendMode of the associated SourceBuffer. // See SetSequenceMode() for interpretation of |sequence_mode_|. // Per http://www.w3.org/TR/media-source/#widl-SourceBuffer-mode: // Controls how a sequence of media segments are handled. This is initially // set to false ("segments"). bool sequence_mode_; // TrackId-indexed map of each track's stream. TrackBufferMap track_buffers_; }; } // namespace media #endif // MEDIA_FILTERS_FRAME_PROCESSOR_BASE_H_