// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. /// @file hello_tutorial.cc /// This example demonstrates loading, running and scripting a very simple NaCl /// module. To load the NaCl module, the browser first looks for the /// CreateModule() factory method (at the end of this file). It calls /// CreateModule() once to load the module code. After the code is loaded, /// CreateModule() is not called again. /// /// Once the code is loaded, the browser calls the CreateInstance() /// method on the object returned by CreateModule(). It calls CreateInstance() /// each time it encounters an <embed> tag that references your NaCl module. /// /// The browser can talk to your NaCl module via the postMessage() Javascript /// function. When you call postMessage() on your NaCl module from the browser, /// this becomes a call to the HandleMessage() method of your pp::Instance /// subclass. You can send messages back to the browser by calling the /// PostMessage() method on your pp::Instance. Note that these two methods /// (postMessage() in Javascript and PostMessage() in C++) are asynchronous. /// This means they return immediately - there is no waiting for the message /// to be handled. This has implications in your program design, particularly /// when mutating property values that are exposed to both the browser and the /// NaCl module. #include "ppapi/cpp/instance.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/var.h" /// The Instance class. One of these exists for each instance of your NaCl /// module on the web page. The browser will ask the Module object to create /// a new Instance for each occurrence of the <embed> tag that has these /// attributes: /// src="hello_tutorial.nmf" /// type="application/x-pnacl" /// To communicate with the browser, you must override HandleMessage() to /// receive messages from the browser, and use PostMessage() to send messages /// back to the browser. Note that this interface is asynchronous. class HelloTutorialInstance : public pp::Instance { public: /// The constructor creates the plugin-side instance. /// @param[in] instance the handle to the browser-side plugin instance. explicit HelloTutorialInstance(PP_Instance instance) : pp::Instance(instance) {} virtual ~HelloTutorialInstance() {} /// Handler for messages coming in from the browser via postMessage(). The /// @a var_message can contain be any pp:Var type; for example int, string /// Array or Dictinary. Please see the pp:Var documentation for more details. /// @param[in] var_message The message posted by the browser. virtual void HandleMessage(const pp::Var& var_message) { // TODO(sdk_user): 1. Make this function handle the incoming message. } }; /// The Module class. The browser calls the CreateInstance() method to create /// an instance of your NaCl module on the web page. The browser creates a new /// instance for each <embed> tag with type="application/x-pnacl". class HelloTutorialModule : public pp::Module { public: HelloTutorialModule() : pp::Module() {} virtual ~HelloTutorialModule() {} /// Create and return a HelloTutorialInstance object. /// @param[in] instance The browser-side instance. /// @return the plugin-side instance. virtual pp::Instance* CreateInstance(PP_Instance instance) { return new HelloTutorialInstance(instance); } }; namespace pp { /// Factory function called by the browser when the module is first loaded. /// The browser keeps a singleton of this module. It calls the /// CreateInstance() method on the object you return to make instances. There /// is one instance per <embed> tag on the page. This is the main binding /// point for your NaCl module with the browser. Module* CreateModule() { return new HelloTutorialModule(); } } // namespace pp