This source file includes following definitions.
- LoadNativeLibraryHelper
- ToString
- LoadNativeLibrary
- LoadNativeLibraryDynamically
- UnloadNativeLibrary
- GetFunctionPointerFromNativeLibrary
- GetNativeLibraryName
#include "base/native_library.h"
#include <windows.h>
#include "base/file_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "base/threading/thread_restrictions.h"
namespace base {
typedef HMODULE (WINAPI* LoadLibraryFunction)(const wchar_t* file_name);
namespace {
NativeLibrary LoadNativeLibraryHelper(const FilePath& library_path,
LoadLibraryFunction load_library_api,
NativeLibraryLoadError* error) {
ThreadRestrictions::AssertIOAllowed();
bool restore_directory = false;
FilePath current_directory;
if (GetCurrentDirectory(¤t_directory)) {
FilePath plugin_path = library_path.DirName();
if (!plugin_path.empty()) {
SetCurrentDirectory(plugin_path);
restore_directory = true;
}
}
HMODULE module = (*load_library_api)(library_path.value().c_str());
if (!module && error) {
error->code = GetLastError();
}
if (restore_directory)
SetCurrentDirectory(current_directory);
return module;
}
}
std::string NativeLibraryLoadError::ToString() const {
return StringPrintf("%u", code);
}
NativeLibrary LoadNativeLibrary(const FilePath& library_path,
NativeLibraryLoadError* error) {
return LoadNativeLibraryHelper(library_path, LoadLibraryW, error);
}
NativeLibrary LoadNativeLibraryDynamically(const FilePath& library_path) {
typedef HMODULE (WINAPI* LoadLibraryFunction)(const wchar_t* file_name);
LoadLibraryFunction load_library;
load_library = reinterpret_cast<LoadLibraryFunction>(
GetProcAddress(GetModuleHandle(L"kernel32.dll"), "LoadLibraryW"));
return LoadNativeLibraryHelper(library_path, load_library, NULL);
}
void UnloadNativeLibrary(NativeLibrary library) {
FreeLibrary(library);
}
void* GetFunctionPointerFromNativeLibrary(NativeLibrary library,
const char* name) {
return GetProcAddress(library, name);
}
string16 GetNativeLibraryName(const string16& name) {
return name + ASCIIToUTF16(".dll");
}
}