#ifndef CC_QUADS_TILE_DRAW_QUAD_H_
#define CC_QUADS_TILE_DRAW_QUAD_H_
#include "cc/quads/content_draw_quad_base.h"
namespace cc {
class CC_EXPORT TileDrawQuad : public ContentDrawQuadBase {
public:
static scoped_ptr<TileDrawQuad> Create();
virtual ~TileDrawQuad();
void SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
unsigned resource_id,
const gfx::RectF& tex_coord_rect,
const gfx::Size& texture_size,
bool swizzle_contents);
void SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
bool needs_blending,
unsigned resource_id,
const gfx::RectF& tex_coord_rect,
const gfx::Size& texture_size,
bool swizzle_contents);
unsigned resource_id;
virtual void IterateResources(const ResourceIteratorCallback& callback)
OVERRIDE;
static const TileDrawQuad* MaterialCast(const DrawQuad*);
private:
TileDrawQuad();
virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE;
};
}
#endif