#ifndef CC_QUADS_SURFACE_DRAW_QUAD_H_
#define CC_QUADS_SURFACE_DRAW_QUAD_H_
#include "base/memory/scoped_ptr.h"
#include "cc/base/cc_export.h"
#include "cc/quads/draw_quad.h"
namespace cc {
class CC_EXPORT SurfaceDrawQuad : public DrawQuad {
public:
static scoped_ptr<SurfaceDrawQuad> Create();
void SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
int surface_id);
void SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
bool needs_blending,
int surface_id);
int surface_id;
virtual void IterateResources(const ResourceIteratorCallback& callback)
OVERRIDE;
static const SurfaceDrawQuad* MaterialCast(const DrawQuad* quad);
private:
SurfaceDrawQuad();
virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE;
};
}
#endif