#ifndef CC_BASE_COMPLETION_EVENT_H_
#define CC_BASE_COMPLETION_EVENT_H_
#include "base/logging.h"
#include "base/synchronization/waitable_event.h"
#include "base/threading/thread_restrictions.h"
namespace cc {
class CompletionEvent {
public:
CompletionEvent()
: event_(false , false ) {
#if DCHECK_IS_ON
waited_ = false;
signaled_ = false;
#endif
}
~CompletionEvent() {
#if DCHECK_IS_ON
DCHECK(waited_);
DCHECK(signaled_);
#endif
}
void Wait() {
#if DCHECK_IS_ON
DCHECK(!waited_);
waited_ = true;
#endif
base::ThreadRestrictions::ScopedAllowWait allow_wait;
event_.Wait();
}
void Signal() {
#if DCHECK_IS_ON
DCHECK(!signaled_);
signaled_ = true;
#endif
event_.Signal();
}
private:
base::WaitableEvent event_;
#if DCHECK_IS_ON
bool waited_;
bool signaled_;
#endif
};
}
#endif