#ifndef CC_LAYERS_IO_SURFACE_LAYER_H_
#define CC_LAYERS_IO_SURFACE_LAYER_H_
#include "cc/base/cc_export.h"
#include "cc/layers/layer.h"
namespace cc {
class CC_EXPORT IOSurfaceLayer : public Layer {
public:
static scoped_refptr<IOSurfaceLayer> Create();
void SetIOSurfaceProperties(uint32_t io_surface_id, const gfx::Size& size);
virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
OVERRIDE;
virtual bool DrawsContent() const OVERRIDE;
virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
virtual bool Update(ResourceUpdateQueue* queue,
const OcclusionTracker<Layer>* occlusion) OVERRIDE;
protected:
IOSurfaceLayer();
private:
virtual ~IOSurfaceLayer();
uint32_t io_surface_id_;
gfx::Size io_surface_size_;
DISALLOW_COPY_AND_ASSIGN(IOSurfaceLayer);
};
}
#endif