This source file includes following definitions.
- overlay_handled
- GetOverlayTransform
- GetOverlayRect
#include "cc/output/overlay_candidate.h"
#include "ui/gfx/rect_conversions.h"
namespace cc {
OverlayCandidate::OverlayCandidate()
: transform(gfx::OVERLAY_TRANSFORM_NONE),
format(RGBA_8888),
uv_rect(0.f, 0.f, 1.f, 1.f),
resource_id(0),
plane_z_order(0),
overlay_handled(false) {}
OverlayCandidate::~OverlayCandidate() {}
gfx::OverlayTransform OverlayCandidate::GetOverlayTransform(
const gfx::Transform& quad_transform,
bool flipped) {
if (!quad_transform.IsIdentityOrTranslation())
return gfx::OVERLAY_TRANSFORM_INVALID;
return flipped ? gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL
: gfx::OVERLAY_TRANSFORM_NONE;
}
gfx::Rect OverlayCandidate::GetOverlayRect(const gfx::Transform& quad_transform,
const gfx::Rect& rect) {
DCHECK(quad_transform.IsIdentityOrTranslation());
gfx::RectF float_rect(rect);
quad_transform.TransformRect(&float_rect);
return gfx::ToNearestRect(float_rect);
}
}