#ifndef CC_OUTPUT_DELEGATED_FRAME_DATA_H_
#define CC_OUTPUT_DELEGATED_FRAME_DATA_H_
#include "cc/base/cc_export.h"
#include "cc/base/scoped_ptr_vector.h"
#include "cc/quads/render_pass.h"
#include "cc/resources/transferable_resource.h"
#include "ui/gfx/size.h"
namespace cc {
class CC_EXPORT DelegatedFrameData {
public:
DelegatedFrameData();
~DelegatedFrameData();
TransferableResourceArray resource_list;
ScopedPtrVector<RenderPass> render_pass_list;
private:
DISALLOW_COPY_AND_ASSIGN(DelegatedFrameData);
};
}
#endif