This source file includes following definitions.
- Create
- fake_scrollbar_
- Update
- PushPropertiesTo
- IgnoreSetNeedsCommit
#include "cc/test/fake_painted_scrollbar_layer.h"
#include "base/auto_reset.h"
#include "cc/resources/resource_update_queue.h"
#include "cc/test/fake_scrollbar.h"
namespace cc {
scoped_refptr<FakePaintedScrollbarLayer> FakePaintedScrollbarLayer::Create(
bool paint_during_update,
bool has_thumb,
int scrolling_layer_id) {
FakeScrollbar* fake_scrollbar = new FakeScrollbar(
paint_during_update, has_thumb, false);
return make_scoped_refptr(new FakePaintedScrollbarLayer(
fake_scrollbar, scrolling_layer_id));
}
FakePaintedScrollbarLayer::FakePaintedScrollbarLayer(
FakeScrollbar* fake_scrollbar,
int scrolling_layer_id)
: PaintedScrollbarLayer(scoped_ptr<Scrollbar>(fake_scrollbar).Pass(),
scrolling_layer_id),
update_count_(0),
push_properties_count_(0),
fake_scrollbar_(fake_scrollbar) {
SetAnchorPoint(gfx::PointF(0.f, 0.f));
SetBounds(gfx::Size(1, 1));
SetIsDrawable(true);
}
FakePaintedScrollbarLayer::~FakePaintedScrollbarLayer() {}
bool FakePaintedScrollbarLayer::Update(
ResourceUpdateQueue* queue,
const OcclusionTracker<Layer>* occlusion) {
bool updated = PaintedScrollbarLayer::Update(queue, occlusion);
++update_count_;
return updated;
}
void FakePaintedScrollbarLayer::PushPropertiesTo(LayerImpl* layer) {
PaintedScrollbarLayer::PushPropertiesTo(layer);
++push_properties_count_;
}
scoped_ptr<base::AutoReset<bool> >
FakePaintedScrollbarLayer::IgnoreSetNeedsCommit() {
return make_scoped_ptr(
new base::AutoReset<bool>(&ignore_set_needs_commit_, true));
}
}