This source file includes following definitions.
- always_update_resources_
- CreateLayerImpl
- Update
- LastPaintRect
- PushPropertiesTo
- OnOutputSurfaceCreated
- HaveBackingAt
#include "cc/test/fake_content_layer.h"
#include "cc/resources/content_layer_updater.h"
#include "cc/resources/prioritized_resource.h"
#include "cc/test/fake_content_layer_impl.h"
namespace cc {
class FakeContentLayerUpdater : public ContentLayerUpdater {
public:
using ContentLayerUpdater::content_rect;
private:
virtual ~FakeContentLayerUpdater() {}
};
FakeContentLayer::FakeContentLayer(ContentLayerClient* client)
: ContentLayer(client),
update_count_(0),
push_properties_count_(0),
output_surface_created_count_(0),
always_update_resources_(false) {
SetAnchorPoint(gfx::PointF(0.f, 0.f));
SetBounds(gfx::Size(1, 1));
SetIsDrawable(true);
}
FakeContentLayer::~FakeContentLayer() {}
scoped_ptr<LayerImpl> FakeContentLayer::CreateLayerImpl(
LayerTreeImpl* tree_impl) {
return FakeContentLayerImpl::Create(tree_impl, layer_id_).PassAs<LayerImpl>();
}
bool FakeContentLayer::Update(ResourceUpdateQueue* queue,
const OcclusionTracker<Layer>* occlusion) {
bool updated = ContentLayer::Update(queue, occlusion);
update_count_++;
return updated || always_update_resources_;
}
gfx::Rect FakeContentLayer::LastPaintRect() const {
return (static_cast<FakeContentLayerUpdater*>
(Updater()))->content_rect();
}
void FakeContentLayer::PushPropertiesTo(LayerImpl* layer) {
ContentLayer::PushPropertiesTo(layer);
push_properties_count_++;
}
void FakeContentLayer::OnOutputSurfaceCreated() {
ContentLayer::OnOutputSurfaceCreated();
output_surface_created_count_++;
}
bool FakeContentLayer::HaveBackingAt(int i, int j) {
const PrioritizedResource* resource = ResourceAtForTesting(i, j);
return resource && resource->have_backing_texture();
}
}