#ifndef CC_TEST_FAKE_DELEGATED_RENDERER_LAYER_IMPL_H_
#define CC_TEST_FAKE_DELEGATED_RENDERER_LAYER_IMPL_H_
#include "cc/layers/delegated_renderer_layer_impl.h"
namespace cc {
class FakeDelegatedRendererLayerImpl : public DelegatedRendererLayerImpl {
public:
static scoped_ptr<FakeDelegatedRendererLayerImpl> Create(
LayerTreeImpl* tree_impl, int id) {
return make_scoped_ptr(new FakeDelegatedRendererLayerImpl(tree_impl, id));
}
virtual ~FakeDelegatedRendererLayerImpl();
virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
OVERRIDE;
int ChildId() const { return ChildIdForTesting(); }
const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrder() const {
return RenderPassesInDrawOrderForTesting();
}
ResourceProvider::ResourceIdSet Resources() const;
void SetFrameDataForRenderPasses(ScopedPtrVector<RenderPass>* pass_list);
protected:
FakeDelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id);
};
}
#endif