This source file includes following definitions.
- Append
- Replace
- Remove
- Size
- ContainsId
- TextureForId
- IdAt
#include "cc/test/ordered_texture_map.h"
#include "base/logging.h"
#include "cc/test/test_texture.h"
namespace cc {
OrderedTextureMap::OrderedTextureMap() {}
OrderedTextureMap::~OrderedTextureMap() {}
void OrderedTextureMap::Append(GLuint id,
scoped_refptr<TestTexture> texture) {
DCHECK(texture.get());
DCHECK(!ContainsId(id));
textures_[id] = texture;
ordered_textures_.push_back(id);
}
void OrderedTextureMap::Replace(GLuint id,
scoped_refptr<TestTexture> texture) {
DCHECK(texture.get());
DCHECK(ContainsId(id));
textures_[id] = texture;
}
void OrderedTextureMap::Remove(GLuint id) {
TextureMap::iterator map_it = textures_.find(id);
DCHECK(map_it != textures_.end());
textures_.erase(map_it);
TextureList::iterator list_it =
std::find(ordered_textures_.begin(), ordered_textures_.end(), id);
DCHECK(list_it != ordered_textures_.end());
ordered_textures_.erase(list_it);
}
size_t OrderedTextureMap::Size() { return ordered_textures_.size(); }
bool OrderedTextureMap::ContainsId(GLuint id) {
return textures_.find(id) != textures_.end();
}
scoped_refptr<TestTexture> OrderedTextureMap::TextureForId(GLuint id) {
DCHECK(ContainsId(id));
scoped_refptr<TestTexture> texture = textures_[id];
DCHECK(texture.get());
return texture;
}
GLuint OrderedTextureMap::IdAt(size_t index) {
DCHECK(index < Size());
return ordered_textures_[index];
}
}